Search found 79 matches

by TheCiroth
Wed Feb 08, 2017 1:41 am
Forum: Long War 2: Bug Reports
Topic: Ablative HP granted by Mind Merge does not last through enemy turn
Replies: 1
Views: 3568

Re: Ablative HP granted by Mind Merge does not last through enemy turn

This is a known bug, see thread on Patch 1.2 on how to fix this issue.
by TheCiroth
Tue Feb 07, 2017 12:53 am
Forum: Long War 2: Bug Reports
Topic: Additional Prisoners resulted in "stuck" prisoner
Replies: 1
Views: 4312

Re: Additional Prisoners resulted in "stuck" prisoner

See the thread for patch 1.2 for a work around

This is related to the same bug that prevents others from jumping over things.
by TheCiroth
Sat Feb 04, 2017 3:40 pm
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1516378

Re: Camera Stuck Under The Avenger

Johnnylump, I get this from time to time. I stopped using the caps lock trick after the first time it happened and broke my game to the point where I had to rebuild the config files. But this was a year ago. Just yesterday this happened to me after doing Shen's last gift. After I restarted the game,...
by TheCiroth
Sat Feb 04, 2017 3:32 pm
Forum: Long War 2
Topic: kinda bullshit
Replies: 7
Views: 11247

Re: kinda bullshit

Brutal and impossible it happened pretty often. Hell, even on Classic Thin Men Snipers (or Thin Men in general) you could expect them NOT to miss and crit kill your guys. But I haven't really feel that LW2 on Vet that they were that bad on hit my guys. While I have seen them nail the crap out of my ...
by TheCiroth
Sat Feb 04, 2017 4:16 am
Forum: Long War 2
Topic: Difficulty jumps
Replies: 12
Views: 16967

Re: Difficulty jumps

infidel901 wrote:Linked page shows nothing. But ok, i get it. Go to UFOpedia and search around. I'll do that.

Ah I see what is happening, the ) at the end of the link isn't going though. Try this one then: https://goo.gl/To9OA0 it is a short link to that page.
by TheCiroth
Sat Feb 04, 2017 4:14 am
Forum: Long War 2
Topic: kinda bullshit
Replies: 7
Views: 11247

Re: kinda bullshit

This was very much in LW1. If you use Smoke and flashbangs it can help. But you saw it even in Vanilla XCOM and XCOM 2
by TheCiroth
Fri Feb 03, 2017 11:09 pm
Forum: Long War 2
Topic: Difficulty jumps
Replies: 12
Views: 16967

Re: Difficulty jumps

This will help you a bit understand what the mission difficulty is: http://ufopaedia.org/index.php/Infiltration_(LW2)
by TheCiroth
Fri Feb 03, 2017 11:07 pm
Forum: Long War 2: Bug Reports
Topic: Starting on fire
Replies: 1
Views: 4321

Re: Starting on fire

This is a vanilla bug sadly. Its probably the same bug that lights advent on fire and activates a pod halfway across the map. Do you have the Dev console turned on? If so just ttc him to the tile next to the fire.
by TheCiroth
Fri Feb 03, 2017 2:11 pm
Forum: Long War 2
Topic: Why XCOM2 is the most frustrating game in the world.
Replies: 13
Views: 20757

Re: Why XCOM2 is the most frustrating game in the world.

But i love Lifetime stats and Mod config menu is 2 important to turn that off. Ok, ill remove Lifetime stats and start Ironman, God help me. I am still using Mod Config Menu and I haven't had the avenger bottom since I shut off lifetime stats. I think it might be ok? I just saw that others on the R...
by TheCiroth
Fri Feb 03, 2017 1:57 pm
Forum: Long War 2: Strategy
Topic: Can you two Tower missions open at the same time?
Replies: 2
Views: 5523

Re: Can you two Tower missions open at the same time?

Yes, you can have several tower missions open at the same time. My last play, I had two HQ's and two towers open as I just never had the crew healthy enough to do the HQ's
by TheCiroth
Thu Feb 02, 2017 8:02 pm
Forum: Resolved Bug Reports
Topic: Soldiers cannot jump through windows or low cover
Replies: 35
Views: 45864

Re: Soldiers cannot jump through windows or low cover

Ousak wrote:This just happened =(

gonna lose a leader and 3 troops, feels bad.

http://imgur.com/wGqw1Zv
Use the console to teleport to the evac point so you don't lose them?
by TheCiroth
Thu Feb 02, 2017 3:39 am
Forum: Long War 2
Topic: Dark Event missions?
Replies: 2
Views: 5037

Re: Dark Event missions?

There are two other threads on this but yes, many DE's are now there forever. They are just spawning in areas where you don't have coverage.
by TheCiroth
Thu Feb 02, 2017 1:29 am
Forum: Long War 2: Bug Reports
Topic: Fire activating pods / moving them to "yellow"
Replies: 2
Views: 4802

Re: Fire activating pods / moving them to "yellow"

This is a vanilla bug sadly. Happened a lot on the maps with a lot of fire. I had this happen to me yesterday. Its really the same thing as when you spawn on the map in fire on haven defense missions.
by TheCiroth
Wed Feb 01, 2017 9:05 pm
Forum: Long War 2
Topic: Why XCOM2 is the most frustrating game in the world.
Replies: 13
Views: 20757

Re: Why XCOM2 is the most frustrating game in the world.

Some mods can cause this to happen more often. Mods like Lifetime stats, Mod Config Menu (never had it happen to me) and a few others. I removed Lifetime stats and it seems to of stopped it. Its a memory leak issue. (Probably)
by TheCiroth
Wed Feb 01, 2017 8:59 pm
Forum: Long War 2
Topic: Shadow Chamber
Replies: 0
Views: 3183

Shadow Chamber

So I finely got the shadow chamber in my game. I've noticed that it doesn't really give any information anymore which makes me said. However, when it came to the site that the codex gives you, the shadow chamber actually shows all the information. Types of aliens, number of aliens. Upon reviewing th...
by TheCiroth
Tue Jan 31, 2017 1:23 pm
Forum: Long War 2: Strategy
Topic: Regional ADVENT HQ Assault - Advice needed
Replies: 6
Views: 17574

Re: Regional ADVENT HQ Assault - Advice needed

From a quick scan of the video, I noticed you were very forward. There are a lot of enemies on the map, 33+. One thing I noticed, I can draw almost the whole map to me without really leaving the LZ. If you place yourself near the first building and use LOTS of things that go boom, the whole map come...
by TheCiroth
Tue Jan 31, 2017 1:12 pm
Forum: Long War 2: Strategy
Topic: How important is it to build Proving Ground and Skulljack?
Replies: 12
Views: 23789

Re: How important is it to build Proving Ground and Skulljack?

The doom tracker does require the liberation. I did the network tower, but I couldn't do the HQ due to the fact I needed to wait on teams to get back and being hunted by two UFO's. I had no doom counter until I got around to doing the HQ two months later.
by TheCiroth
Tue Jan 31, 2017 3:00 am
Forum: Long War 2: Strategy
Topic: Radio Relays and Continent Bonus?
Replies: 11
Views: 19248

Re: Radio Relays and Continent Bonus?

The continents bonuses are still in effect. So you still need 1 or two in each area to get them.
by TheCiroth
Tue Jan 31, 2017 1:38 am
Forum: Long War 2: Bug Reports
Topic: Viper grab issues
Replies: 0
Views: 2911

Viper grab issues

So I am seeing almost every viper that makes a successful grab, drag my troop to a spot between where the viper was and the troop was. I then have to shot where the viper WAS, not in the middle area. After killing the viper, the viper body returns to the starting location and the troop drifts back t...
by TheCiroth
Tue Jan 31, 2017 12:10 am
Forum: Long War 2: Strategy
Topic: Radio Relays and Continent Bonus?
Replies: 11
Views: 19248

Re: Radio Relays and Continent Bonus?

You build them in the Haven Management window. Upper left corner
by TheCiroth
Mon Jan 30, 2017 11:13 pm
Forum: Long War 2: Strategy
Topic: Radio Relays and Continent Bonus?
Replies: 11
Views: 19248

Re: Radio Relays and Continent Bonus?

Yes, once you get radio relays research they show up
by TheCiroth
Mon Jan 30, 2017 1:07 pm
Forum: Modding Long War 2
Topic: Ability Icons
Replies: 3
Views: 5995

Re: Ability Icons

Thank you. Apparently it was Free Reload. Others were having this issue. I forgot I was even using it.
by TheCiroth
Mon Jan 30, 2017 2:47 am
Forum: Modding Long War 2
Topic: Ability Icons
Replies: 3
Views: 5995

Ability Icons

Where can I find where to change the color of the Ability Icons? It might be because of the UI mods I use, but all the LW icons (Grenades, flame, smoke, ect) are near black and I can't tell at a glance what they are so I want to change it. I am not sure where to look to even think about changing the...
by TheCiroth
Mon Jan 30, 2017 1:57 am
Forum: Modding Long War 2
Topic: Itchy Trigger Tenticle
Replies: 2
Views: 4891

Re: Itchy Trigger Tenticle

Go to \SteamLibrary\steamapps\workshop\content\268500\844674609\Config and open XComLW_Overhaul.ini and search for the following and change them to how you like. ; Controls how frequently a scampering alien will receive an extra action point when they activate on their own turn while in yellow alert...
by TheCiroth
Sun Jan 29, 2017 11:38 pm
Forum: Long War 2: Bug Reports
Topic: VIP spawn outside of Jail Cells
Replies: 10
Views: 13908

VIP spawn outside of Jail Cells

Today, I had 6 VIPs for two cells. 3 spawned in one cell, 2 in the other. The last one spawned right outside the building. So when I got close, the VIP's activated while still locked in their cells and pulled the map as my squad was still hidden. I made a hard save that I can share and the full list...