Resistance personnel: default tasks upon recruit?
Resistance personnel: default tasks upon recruit?
Is there anything in the works in terms of setting a default task that new Resistance personnel will do upon recruit? This could be set globally or (ideally) per-location: e.g., any new Resistance personnel recruited to a region will copy the job of the last/furthest-down personnel member in that region.
Re: Resistance personnel: default tasks upon recruit?
Arguably that's not desirable if you unwittingly go over the threshold to trigger a retaliation.
Re: Resistance personnel: default tasks upon recruit?
In XComLW_Outposts.ini at the top.
Code: Select all
DEFAULT_REBEL_JOB="Hiding"
Re: Resistance personnel: default tasks upon recruit?
Thanks! Works for me.chrisb wrote:In XComLW_Outposts.ini at the top.
Code: Select all
DEFAULT_REBEL_JOB="Hiding"
Re: Resistance personnel: default tasks upon recruit?
What are the valid values? e.g. Supply does not work (error on Haven Management screen)
Re: Resistance personnel: default tasks upon recruit?
from src/lw_overhaul/classes/lwrebeljob_defaultjobset.uc
Code: Select all
const SUPPLY_JOB = 'Resupply';
const RECRUIT_JOB = 'Recruit';
const INTEL_JOB = 'Intel';
const HIDING_JOB = 'Hiding';
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