Soldier Fatigue Mod

Post Reply
Amineri

Re: Soldier Fatigue Mod

Post by Amineri »

The infiltration mechanic added in LW2 effective replaces the fatigue system we used in LW for XCOM:EW (and I assume the XCOM 2 mod you reference is similar).

Infiltration works differently, though, by consuming soldier time BEFORE the mission, instead of AFTER it. There are also more player controls over the duration, compared to fatigue. We also felt that it fit the "Resistance" theme better.

There's technically nothing precluding having both infiltration (pre-mission) and fatigue (post-mission), and we considered doing this, but in the end considered it unnecessary.
Pendrako
Posts: 66
Joined: Sat Jan 21, 2017 2:03 am

Re: Soldier Fatigue Mod

Post by Pendrako »

not to mention it's kinda overkill. keeping your roster ready to deal with stuff is hard enough with just one of those things
mattprice516
Long War 2 Crew
Posts: 265
Joined: Tue Jan 10, 2017 12:49 am

Re: Soldier Fatigue Mod

Post by mattprice516 »

Yeah - unlike most of the mods people use, this one actually would make LW2 much, much harder. xD


Probably not recommended. You'll get just as much roster juggling from Infiltration. :)
Pendrako
Posts: 66
Joined: Sat Jan 21, 2017 2:03 am

Re: Soldier Fatigue Mod

Post by Pendrako »

"LW2 and Soldier Fatigue mod: for those who find joy in suffering" ;)
Post Reply