Reinforcementsssss
Posted: Sun Jan 29, 2017 6:33 am
Recently, I noticed that in some missions, there are way too many reinforcements.
(I'm not talking about the Haven retaliation one. I think you are supposed to hold enemy reinforcements until you can evac in that mission.)
Those missions usually end up with 30-40 enemies in total with 4+ reinforcements.
Anyone is having the same issue?
Here is what I think:
1) The missions with too many reinforcements usually request you to hack something. Therefore I bring a Specialist, but my Specialists cannot provide enough firepower compare to other classes. In the end, my squad got overwhelmed.
2) I’m misunderstanding the base enemy strength and infiltration system: I assume that the base enemy strength is what you get when your infiltration gets 100%. But for the missions that I got swarmed, base enemy strength are around Light and infiltration are above 100.
3) The region Advent strength may play a role: I can’t remember exactly, but the last time I got overwhelmed, the Advent strength was around 6 or 7. I think the local Advent strength affects the base enemy strength. Could it also affect how many drops will you get?
4) The mission itself is a trap: similar idea of the supply eating spy in your Haven, there are intel spies trying to lead you into a snare. Maybe you need to assign a scientist in this case? (I might be paranoid, but it took my Haven Advisor 3 supply drops to figure out what’s going on and I ended up with something like 10,20,0,10 supplies.)
5) I’m using other Mods. According to a list somewhere I saw in the community, they are compatible. Here is my mod list: http://steamcommunity.com/sharedfiles/f ... =850406048
6) Veteran is too hard for me.
7) It’s a glitch.
Screenshots showing reinforcementsssss:
2nd drop incoming. Some of the Advents are from the 1st drop. They were droped on the roof of the objective while I was still fighting another pod almost 2 screens away...
![Image](http://images.akamai.steamusercontent.com/ugc/93849283643284249/DB945E429FE64071980B403CC9F332A3EAFA494F/)
2nd reinforcement droped on top of my squad.
![Image](http://images.akamai.steamusercontent.com/ugc/93849283643284370/43B25EBD7D68EC9711F07BD3E7B356334A51F033/)
3rd reinforcement teleported behind my team.
![Image](http://images.akamai.steamusercontent.com/ugc/93849283643284435/49A4519A84B181E8C5F36474D597D39772626FBD/)
Before evac. 4th drop incoming.
![Image](http://images.akamai.steamusercontent.com/ugc/93849283643284520/FF30C05902AB4B173ED0F51FA5826D4882654B92/)
I was curious, so I left my shinobi...
![Image](http://images.akamai.steamusercontent.com/ugc/93849283643284622/91B085910F0EE4477F9FFCD9DC06F4AC989DFC3D/)
And the result.
![Image](http://images.akamai.steamusercontent.com/ugc/93849283643284797/01CBA1A895E3F6A9C81D128C28B4818AAC637108/)
Screenshots from another mission. Also Light with 100+ infiltration.
![Image](http://images.akamai.steamusercontent.com/ugc/101730239246076925/7A8FD70288DABFEBFC7F7C1A9A78483152904985/)
In case you are still not sure what I'm talking due to my bad English.
https://youtu.be/2PyKsVD2CJ8
(I'm not talking about the Haven retaliation one. I think you are supposed to hold enemy reinforcements until you can evac in that mission.)
Those missions usually end up with 30-40 enemies in total with 4+ reinforcements.
Anyone is having the same issue?
Here is what I think:
1) The missions with too many reinforcements usually request you to hack something. Therefore I bring a Specialist, but my Specialists cannot provide enough firepower compare to other classes. In the end, my squad got overwhelmed.
2) I’m misunderstanding the base enemy strength and infiltration system: I assume that the base enemy strength is what you get when your infiltration gets 100%. But for the missions that I got swarmed, base enemy strength are around Light and infiltration are above 100.
3) The region Advent strength may play a role: I can’t remember exactly, but the last time I got overwhelmed, the Advent strength was around 6 or 7. I think the local Advent strength affects the base enemy strength. Could it also affect how many drops will you get?
4) The mission itself is a trap: similar idea of the supply eating spy in your Haven, there are intel spies trying to lead you into a snare. Maybe you need to assign a scientist in this case? (I might be paranoid, but it took my Haven Advisor 3 supply drops to figure out what’s going on and I ended up with something like 10,20,0,10 supplies.)
5) I’m using other Mods. According to a list somewhere I saw in the community, they are compatible. Here is my mod list: http://steamcommunity.com/sharedfiles/f ... =850406048
6) Veteran is too hard for me.
7) It’s a glitch.
Screenshots showing reinforcementsssss:
2nd drop incoming. Some of the Advents are from the 1st drop. They were droped on the roof of the objective while I was still fighting another pod almost 2 screens away...
2nd reinforcement droped on top of my squad.
3rd reinforcement teleported behind my team.
Before evac. 4th drop incoming.
I was curious, so I left my shinobi...
And the result.
Screenshots from another mission. Also Light with 100+ infiltration.
In case you are still not sure what I'm talking due to my bad English.
https://youtu.be/2PyKsVD2CJ8