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Does the avatar project get delayed by doing many missions?

Posted: Sun Feb 05, 2017 8:57 pm
by admo
Looking through XComLW_Activities.ini I found:

Code: Select all

; For every point that global vigiliance (sum of all regional vigilances) exceeds global alert,
; completion of an avatar point project at the Fotress or at a research facility will be delayed
; by this many hours
AVATAR_DELAY_HOURS_PER_NET_GLOBAL_VIG=10
Is this to mean generally doing lots of missions slows the Avatar doom counter?

Re: Does the avatar project get delayed by doing many missions?

Posted: Sun Feb 05, 2017 9:19 pm
by Devon_v
It looks like it slows it until they field more troops, then it goes right back to normal speed. So basically they made another batch of ADVENT troopers rather than AVATAR prototypes that week.

Re: Does the avatar project get delayed by doing many missions?

Posted: Sun Feb 05, 2017 11:56 pm
by admo
I see, thank you sir.