Perks questions

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Goldenmonkey
Posts: 64
Joined: Mon Feb 13, 2017 2:35 pm

Perks questions

Post by Goldenmonkey »

I am sure everyone has questions regarding perks. Here are a few of mine.

Center Mass: Does it apply to pistols, too?
Walk Fire and Executioner: I guess sqaud sight does not count for snipers?
Lead by example: Does this woprk, even if the officer has worse stats than the soldier?
Jadiel
Posts: 214
Joined: Tue Jan 24, 2017 9:28 am

Re: Perks questions

Post by Jadiel »

Goldenmonkey wrote:I am sure everyone has questions regarding perks. Here are a few of mine.

Center Mass: Does it apply to pistols, too?
Walk Fire and Executioner: I guess sqaud sight does not count for snipers?
Lead by example: Does this woprk, even if the officer has worse stats than the soldier?
1. Yes
2. I don't understand what you mean
3. It works on any stats where the officer is higher than the soldier. It has no effect on stats where the officer is lower than the soldier.
Goldenmonkey
Posts: 64
Joined: Mon Feb 13, 2017 2:35 pm

Re: Perks questions

Post by Goldenmonkey »

Jadiel wrote: 2. I don't understand what you mean
1 + 3 thanks!
2. Well, a sniper can shoot a target, that is spooted by any squad member, if he has line of sight, theoretically across the whole map. Do these enemies count for the bonus? My guess is, no, but I want to be sure.
LordYanaek
Posts: 940
Joined: Mon Jan 23, 2017 1:34 pm

Re: Perks questions

Post by LordYanaek »

Goldenmonkey wrote: 2. Well, a sniper can shoot a target, that is spooted by any squad member, if he has line of sight, theoretically across the whole map. Do these enemies count for the bonus? My guess is, no, but I want to be sure.
Still not sure i understand There is no reason Executioner doesn't increase your aim when shooting at squadsight while Damn Good Ground does. As for Walk Fire ... what bonus? Are you asking whether a sniper who got Walk Fire through AWC can use it on squadsight instead of a regular shot? I think he can but didn't test it, however special shots usually use your weapon's full range so it should be possible on squadsight.
Goldenmonkey
Posts: 64
Joined: Mon Feb 13, 2017 2:35 pm

Re: Perks questions

Post by Goldenmonkey »

LordYanaek wrote:
Goldenmonkey wrote: 2. Well, a sniper can shoot a target, that is spooted by any squad member, if he has line of sight, theoretically across the whole map. Do these enemies count for the bonus? My guess is, no, but I want to be sure.
Still not sure i understand There is no reason Executioner doesn't increase your aim when shooting at squadsight while Damn Good Ground does. As for Walk Fire ... what bonus? Are you asking whether a sniper who got Walk Fire through AWC can use it on squadsight instead of a regular shot? I think he can but didn't test it, however special shots usually use your weapon's full range so it should be possible on squadsight.
Wtf? I must have made a copy pasta mistake. Brainfart, sorry. :roll:

My questions were regarding Aggression and Bring 'Em On. Do enemies in squad sight count as " enemies you can see"
Kharneth
Posts: 37
Joined: Sat Jan 28, 2017 9:28 pm

Re: Perks questions

Post by Kharneth »

Aggresion works with squadsight. Bring em on is from AWC for snipers, isn't it? Don't test it miself but i bet it works too.
LordYanaek
Posts: 940
Joined: Mon Jan 23, 2017 1:34 pm

Re: Perks questions

Post by LordYanaek »

Goldenmonkey wrote: My questions were regarding Aggression and Bring 'Em On. Do enemies in squad sight count as " enemies you can see"
OK, now i understand :)
According to UFOpedia both count units on Squadsight. I'll check the in-game tooltip next time i'm in the game.
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