Andromedon 2nd form free moves
Posted: Thu Mar 23, 2017 2:38 am
As my A-team psi op just found out by being punched to death, Andromedons who are deployed as reinforcements immediately get a full set of moves in their second (mechanical) form if their first form is killed from overwatch fire upon landing.
Assuming this is a bug because I can't imagine it is an intentional interaction to be punished for killing something in overwatch. Additionally it does not make sense in real-time that something that is killed and requires a lengthy reboot (the animation) could move so fast and unexpectedly that that it can run up and sluggishly punch a thing with no reaction.
Assuming this is a bug because I can't imagine it is an intentional interaction to be punished for killing something in overwatch. Additionally it does not make sense in real-time that something that is killed and requires a lengthy reboot (the animation) could move so fast and unexpectedly that that it can run up and sluggishly punch a thing with no reaction.