Lightning Reflex nerfed?

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chaosxxxxx
Posts: 34
Joined: Tue Jul 12, 2016 7:13 pm

Lightning Reflex nerfed?

Post by chaosxxxxx » Mon Sep 04, 2017 10:22 am

Yesterday during the forge mission, my LR assault got hit for full damage during the second overwatch shot by a mec( According to Perfect Information, the first shot; by another mec, had -13% but the second shot had 58% chance to hit).
According to the description,the second shot should have 60% penalty,so am i to assume that the mec had a default 118% chance to shoot?He did not have a base aim of 138,i can tell you that...
This is not normal,since this is my second playthrough of lw2,and i build some LR assault before. I could comfortably avoid 2-3 overwatch shots; and the chance would never exceed 20%.
If this was a one time thing,i would have ignored. But the same thing happened with another pod in the very same mission. The second shot had 36% chance to hit, and again,did full damage.
Is 1.5 behind this?

Steve-O
Posts: 124
Joined: Fri Feb 24, 2017 8:00 pm

Re: Lightning Reflex nerfed?

Post by Steve-O » Tue Sep 05, 2017 3:03 pm

AFAIK, assuming the shot hits, it will do damage normally. LR doesn't provide any damage reduction.
Granted the percentages to hit sound suspicious, but lucky rolls happen for the AI, too (more often than they happen for me, it seems :P)

If it starts happening all the time (and I do mean ALL THE TIME - like every single time a LR assault takes more than one overwatch shot during a move) then I'd worry about it being a bug. If it's only two instances, I'd chalk it up to bad luck RNG.

Icarus
Posts: 151
Joined: Thu Apr 06, 2017 12:26 pm

Re: Lightning Reflex nerfed?

Post by Icarus » Fri Sep 08, 2017 8:43 am

Is perfect information precise for LW2? When I started using it back in 1.2, general consensus seemed to be that it wasn't.

nmkaplan
Posts: 207
Joined: Thu Jan 26, 2017 5:14 pm

Re: Lightning Reflex nerfed?

Post by nmkaplan » Fri Sep 08, 2017 2:57 pm

Icarus wrote:Is perfect information precise for LW2? When I started using it back in 1.2, general consensus seemed to be that it wasn't.
It should be okay-ish. It doesn't do well with abilities that roll the d100 more than once in a single action (rapid fire, faceoff, saturation fire, trench gun, etc) -- it will just show the percentages for the 1st shot over all the enemies. But, at least in 1.4, it was consistently giving me negative numbers for lightning reflexes shots.

This seems like a legit complaint, and I'll be watching my own campaigns carefully to see what happens.

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