Trap mission

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Elder_Basilisk
Posts: 30
Joined: Wed Mar 01, 2017 6:25 pm

Trap mission

Post by Elder_Basilisk »

So I got a network hack mission with 30 Intel, 130 supplies reward and 6.5 day infiltration time. Is that a trap mission or am I being paranoid?

Also, what's the right response to a trap mission? Stealth with a shinobi pair/trio, go heavy with the master sergeant A team, or just ignore it?

I chose to infiltrate the A team and be prepared to fight it out, but I suspect that the shinobi stealth squad would still have been the right idea.

If so, I think the trap should probably be redesigned to include multiple single drone pods. If stealth is the default strategy for a hack mission, the trap version should make stealth next to impossible. If it makes fighting it out harder but doesn't make stealth more difficult, then the trap isn't designed for the thing it's supposed to target. You don't catch mice in a beartrap.
Elfich
Posts: 31
Joined: Sun Jan 22, 2017 3:10 am

Avoid it

Post by Elfich »

Avoid it. Reported enemy mission strength is incorrect if it's a trap mission (if it says "light" assume it is heavy or swarming for a trap mission). There are many enemies on a trap mission and once concealment is blown the reinforcement train will start dropping on you very regularly and make your life a living hell.
Due to enemy mission strength getting to the mission target is almost impossible to achieve with out breaking concealment.
trihero
Posts: 1099
Joined: Sun Jan 01, 2017 7:01 am

Re: Trap mission

Post by trihero »

What is the advent strength in the region? It must be 7 before traps can show up. Normal hack missions can easily have up to 9 days of infiltration time, so 6.5 is nothing to get excited about.
Elder_Basilisk
Posts: 30
Joined: Wed Mar 01, 2017 6:25 pm

Re: Trap mission

Post by Elder_Basilisk »

Strength in the region is 2 or 3, so I guess it's not supposed to be a trap mission. Still, it seems like crazy good rewards. We'll see how it turns out.
Elder_Basilisk
Posts: 30
Joined: Wed Mar 01, 2017 6:25 pm

Re: Trap mission

Post by Elder_Basilisk »

Turned out not to have been a trap. Fought it out and got the rewards plus a little extra for skulljacking advent and for having an actual specialist to do the hacking.
chrisb
Pavonis Dev
Posts: 364
Joined: Mon Feb 27, 2017 8:43 pm

Re: Trap mission

Post by chrisb »

Here's the info out of the ini in case anyone is trying to figure out if something is a Snare or not.

Code: Select all

[Snare X2LWAlienActivityTemplate]
iPriority=26
RequiredRebelMissionIncome=0
DiscoveryPctChancePerDayPerHundredMissionIncome=85
MinAlert=7
MinVigilance=5
AlertLevelModifier=-1
ForceLevelModifier=1

MissionTree[0] =	(	MissionFamilies[0]="Hack_LW", \\
						Duration_Hours=216, \\
						DurationRand_Hours=72 \\
				)
What I take this to mean is
  1. The mission will always be a Hack something mission
  2. It requires at least 7 Strength
  3. It requires at least 5 Vigilance
If any of those is not true, then you can be sure it's not a Snare. The vigilance you can sort of know if you keep a rough track of how many and how often your running missions in the region. But really the Strength/Hack part is going to be your biggest giveaway of a potential Snare.
Jj001
Posts: 48
Joined: Sun Jan 29, 2017 5:19 pm

Re: Trap mission

Post by Jj001 »

Whoa,
I didnt know that trap missions exist. Can someone go into detail explaining this?
Ty!
trihero
Posts: 1099
Joined: Sun Jan 01, 2017 7:01 am

Re: Trap mission

Post by trihero »

The details about how/when it can spawn are already provided above.

In the mission itself, everything starts on yellow alert and RNFs come much earlier and more often than usual.
Zarnak
Posts: 14
Joined: Sun Jan 22, 2017 1:21 am

Re: Trap mission

Post by Zarnak »

Jj001 wrote:Whoa,
I didnt know that trap missions exist. Can someone go into detail explaining this?
Ty!
Where did all these Faceless come from?!?! :lol:
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