Hit percentage on enemy bugs after it being hit by a granade

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fsiqueira
Posts: 2
Joined: Sun Jan 22, 2017 4:28 am

Hit percentage on enemy bugs after it being hit by a granade

Post by fsiqueira »

After hit a group of enemies with a granade, I noticed that the hit percentage was a little odd in comparison to the angle from where I was aiming and it was saying that the enemy was behind High Cover.
I reloaded the game to see if it was a bug and then the hit percentage went up and he lost the high cover status.
I was able to reproduce this bug and get some print screens and the save file.

http://imgur.com/a/518L4

v 1.0 (1.19.17) - First release.
PC - Windows
Only using Long war
I am able to provide the save file but I couldn't attach it on the post
Amineri

Re: Hit percentage on enemy bugs after it being hit by a granade

Post by Amineri »

Thanks for the info. Those scanning towers have been problematic for us for a while.

There have also been a few other cases we've seen where cover values haven't updated properly after an explosion, but it's been pretty sporadic, and is cleared by a save/load, which makes it tricky for us to trace down.

If you find this happening frequently, and have a save (before throwing the explosive) that can pretty reliably reproduce it, I'd be interested in having a look at it.
Pendrako
Posts: 66
Joined: Sat Jan 21, 2017 2:03 am

Re: Hit percentage on enemy bugs after it being hit by a granade

Post by Pendrako »

is a few high cover things that show break a little easier to Grenades, like Ducts on the sides of buildings. I'd say Pop machines too, but those things ARE pretty solid.
fsiqueira
Posts: 2
Joined: Sun Jan 22, 2017 4:28 am

Re: Hit percentage on enemy bugs after it being hit by a granade

Post by fsiqueira »

Here is the save file right before throwing the granade https://drive.google.com/file/d/0BxmXup ... sp=sharing
I've never noticed it before but I'll certainly pay more attention.
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