Haywire Protocol cooldown refreshed every turn (essentially 0 cooldown)

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Zymos
Posts: 14
Joined: Sat Jan 28, 2017 2:35 am

Haywire Protocol cooldown refreshed every turn (essentially 0 cooldown)

Post by Zymos »

I just tried a test game where I could continuously hack enemy drones and mecs every turn.

It did not matter whether the hack failed or not. Every time I used Haywire protocol it said that the skill was put on cooldown for 4 turns. The hover-text on the ability says 4 turn cooldown.

Despite all this, I could use it just fine as soon as my next turn started.
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