I just got my specialist killed by a suppressed and disoriented gunner with a 10% to hit chance reported by Performed information.
The
Customize UIEventNotice mod shows the phrase "aim assist modified hit chance to 101 using previous hit chance." (screenshot below)
![Image](http://i.imgur.com/912seeL.jpg)
I dug through the .ini file and found the following:
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\844674609\Config\XComGameCore.ini:
MaxAimAssistScore=101 ; so does this
; Rookies
AimAssistDifficulties[0]=( \\
BaseXComHitChanceModifier=1.0, \\
MissStreakChanceAdjustment=0, \\
HitStreakChanceAdjustment=0, \\
SoldiersLostXComHitChanceAdjustment=0, \\
SoldiersLostAlienHitChanceAdjustment=100 ); so do these
; Veteran
AimAssistDifficulties[1]=( \\
BaseXComHitChanceModifier=1.0, \\
MissStreakChanceAdjustment=0, \\
HitStreakChanceAdjustment=0, \\
SoldiersLostXComHitChanceAdjustment=0, \\
SoldiersLostAlienHitChanceAdjustment=100 )
; Commander
AimAssistDifficulties[2]=( \\
BaseXComHitChanceModifier=1.0, \\
MissStreakChanceAdjustment=0, \\
HitStreakChanceAdjustment=0, \\
SoldiersLostXComHitChanceAdjustment=0, \\
SoldiersLostAlienHitChanceAdjustment=100 )
; Legend
AimAssistDifficulties[3]=( \\
BaseXComHitChanceModifier=1.0, \\
MissStreakChanceAdjustment=0, \\
HitStreakChanceAdjustment=0, \\
SoldiersLostXComHitChanceAdjustment=0, \\
SoldiersLostAlienHitChanceAdjustment=100 )
SoldiersLostAlienHitChanceAdjustment is the value i'm questioning here. Seems like its aim assist set to kick in when a soldier (alien?) dies. This is set to 0 in the default game .ini as well as LW 1.2.
Any thoughts from the LW devs?