A potential mistake?
Posted: Mon Jun 03, 2019 12:54 pm
This isn't technically a bug, but it may be the cause of some serious issues nonetheless (also I don't know where else to put this). Its also possible this may be intention, if so I would like some feedback.
In the game files "XcomGameCore.ini" within the LW2 config files, there are four lines "SoldiersLostAlienHitChanceAdjustment=#" one for each difficulty. It was brought up on steam forums recently that the default values for the # was 100 in the public download of the game. This basically means that if an alien kills an XCOM soldier, all aliens get a 100% bonus to hitting another soldier as a result of that, if I'm understanding this correctly. If not, please correct me.
Simply put, this seems very wrong balance-wise, leading me to believe that this was not in fact intentional. Am I correct in assuming this was an oversight, or am I understanding this wrong?
In the game files "XcomGameCore.ini" within the LW2 config files, there are four lines "SoldiersLostAlienHitChanceAdjustment=#" one for each difficulty. It was brought up on steam forums recently that the default values for the # was 100 in the public download of the game. This basically means that if an alien kills an XCOM soldier, all aliens get a 100% bonus to hitting another soldier as a result of that, if I'm understanding this correctly. If not, please correct me.
Simply put, this seems very wrong balance-wise, leading me to believe that this was not in fact intentional. Am I correct in assuming this was an oversight, or am I understanding this wrong?