Modify turn timers?
Posted: Sun Jan 22, 2017 12:00 am
Okay, I'm caving. Which .ini is it?
I'm going to boost them by 6 turns.
I'm going to boost them by 6 turns.
http://www.pavonisinteractive.com/phpBB3/
http://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=18&t=23517
Code: Select all
[LW_Overhaul.SeqAct_InitializeMissionTimer]
; Initial mission timer values
+InitialTurnCounts=(MissionFamily="Recover_LW", Turns=8)
+InitialTurnCounts=(MissionFamily="Jailbreak_LW", Turns=12)
+InitialTurnCounts=(MissionFamily="Hack_LW", Turns=8)
+InitialTurnCounts=(MissionFamily="DestroyObject_LW", Turns=12)
+InitialTurnCounts=(MissionFamily="Extract_LW", Turns=12)
+InitialTurnCounts=(MissionFamily="Neutralize_LW", Turns=12)
+InitialTurnCounts=(MissionFamily="Rescue_LW", Turns=12)
+InitialTurnCounts=(MissionFamily="SecureUFO_LW", Turns=6)
; Across-the-board extra turns by difficulty level, can be negative
TimerDifficultyMod[0]=4; Rookie
TimerDifficultyMod[1]=1; Veteran
TimerDifficultyMod[2]=0; Commander
TimerDifficultyMod[3]=0; Legendary