Help! Added mods changed Long War 2 perk trees

1midnightsun
Posts: 3
Joined: Mon May 15, 2017 5:07 am

Help! Added mods changed Long War 2 perk trees

Postby 1midnightsun » Mon May 15, 2017 5:18 am

Hi everyone,
Just installed Long War 2 a couple weeks ago, and am loving it. I was in the middle of a Assault HQ mission and encountered the Archon Ruler and at this point was tired of the Ruler Reactions, and decided to add two mods to make it have normal turns. I installed:

Modable Ruler Turns - https://steamcommunity.com/sharedfiles/ ... =683977672
Rulers Take Normal Turns - https://steamcommunity.com/sharedfiles/ ... =686468384

It worked, and I finished the mission. Afterwards I went to promote various soldiers and noticed that perks for a whole bunch of the classes had been moved around and changed. I removed the new mods, backed up my saves and config, reset my "xcomgame" config folder, and ran Remove Missing Mods. However the perks remain messed up. How do I get the perks back to how they should be?

I'm very new at modding LW2, so any help would be greatly appreciated.

Other mods I'm running:
It's just a scratch V2
More Maps Pack
World Expansion Project: ADVENT
Gotcha (Flank preview)
Show Health Values

Running Windows 10 Home

Thanks!

Zyrrashijn
Posts: 188
Joined: Mon Aug 01, 2016 6:02 am

Re: Help! Added mods changed Long War 2 perk trees

Postby Zyrrashijn » Mon May 15, 2017 9:07 am

I guess you didn't notice:

viewtopic.php?f=15&t=25047

it's no bug, it's the 1.3 update.

Clibanarius
Posts: 205
Joined: Sun Feb 05, 2017 1:33 am

Re: Help! Added mods changed Long War 2 perk trees

Postby Clibanarius » Mon May 15, 2017 9:39 am

Yep, it's just the 1.3 update to LW2. Don't worry, you can fix the perk trees easily enough, process for doing so detailed here:

viewtopic.php?f=20&p=42560

1midnightsun
Posts: 3
Joined: Mon May 15, 2017 5:07 am

Re: Help! Added mods changed Long War 2 perk trees

Postby 1midnightsun » Mon May 15, 2017 3:14 pm

Right after posting I was searching around the forums and found the update changelog, and guessed that's what it was. Just got unlucky I guess to have the change go live right as I was playing around. Thanks!

boy_cad
Posts: 17
Joined: Mon Oct 17, 2016 7:04 am

Re: Help! Added mods changed Long War 2 perk trees

Postby boy_cad » Thu Oct 12, 2017 5:21 am

It is actually a bit hard to find a clear statement about this change.

Are classes in LW 1.3+ supposed to have only *two branches* to their perk trees?

Sorry if that is an obvious question, or an obvious mistake. But I only see two branches; no middle branch; as well. ...and the 1.3 change notes linked above dont mention this as a change.


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