Civ spread in retal
Civ spread in retal
How to reduce civilian spread during retal\evac? I find the new spread is insanely wide.
Re: Civ spread in retal
There's a couple configs you can use in LW_Overhaul.ini:
(The units are awkward to avoid having to do math while placing them)
Code: Select all
[LW_Overhaul.LWTacticalMissionUnitSpawner]
; Minimum distance from XCOM spawn civilians will be placed, in unreal units, squared.
; 15 tiles = (15*96)^2 = 2073600
MinCivilianSpawnDistanceSq=2073600
; Maximum distance from XCOM spawn civilians will be placed, in unreal units, squared.
; 70 tiles = (70*96)^2 = 45158400
MaxCivilianSpawnDistanceSq=45158400