I'm pleased to announce that LWOTC 1.0 beta 3 is ready for action. This is the culmination of a lot of work, a lot of play testing, and a lot of feedback since beta 2. Enjoy!
IMPORTANT Please do read the first part of the notes thoroughly as they contain some very important information!
Here are some of the headline changes you may be interested in since beta 2:
- Chosen now activate at force level 5, increase in strength (more HP and armour) at fixed, later force levels, and have more impact on the strategy layer with Sabotage and Retribution
- All the faction soldiers have had some significant work done on their abilities
Covert actions can now fail, with the rank of the soldiers on the action influencing the failure chance (higher ranks == greater failure chance reduction); not all covert actions can fail, though - You will now encounter sit reps, both positive and negative, on some of the missions
- Alien Rulers now appear via sit reps (gated by force level) rather than according to some obscure rules
- Temporary dark events that affect tactical battles directly, for example Undying Loyalty and Rapid Response, no longer apply to all missions while active; instead, they increase the chance that you will encounter the corresponding sit rep on a mission
- Resistance orders are disabled by default, but can be enabled via a second wave option
- Will loss and recovery has changed significantly, for example, Will no longer recovers during infiltration