The Game with incredible potential
Posted: Mon Oct 24, 2022 4:40 am
I really love strategy games, especially those based on a sci-fi setting. It was all the more pleasant to master this really deep and interesting game, among a host of monotonous crafts. I won't lie if I say that this is a truly unique game. After all, there are essentially no analogues.
Now, after words of admiration, I would like to move on to a little criticism.
It's always better to get a feel for what you like or don't like about the implementation of the game. I'll start with a simple in essence, but certainly an extremely complex problem. I am forced to play Terra invicta on the GeForce Now cloud service (server in Sydney, Australia) due to the lack of MacOS in the list of supported systems. The initial gaming experience was great. Everything worked stably. Not a single crash during lot of hours. However, as i moved to the second stage of the game, problems with the fall of the game began to appear. More and more often. Currently I've come up with one game crash in one or two turns. Unfortunately, I can't send the logs, because it's not at all clear how to get them from cloud service. However, what I saw on the screen when the game crashed mostly related to problems with memory allocation. Perhaps the cloud service limits the session to resources .. Although I have a premium account.
The rest of the game is beautiful and amazing in its novelty and scale of what is happening.
I hope one day the game will become stable and it will be possible to play it even on a MacOS.
Now, after words of admiration, I would like to move on to a little criticism.
It's always better to get a feel for what you like or don't like about the implementation of the game. I'll start with a simple in essence, but certainly an extremely complex problem. I am forced to play Terra invicta on the GeForce Now cloud service (server in Sydney, Australia) due to the lack of MacOS in the list of supported systems. The initial gaming experience was great. Everything worked stably. Not a single crash during lot of hours. However, as i moved to the second stage of the game, problems with the fall of the game began to appear. More and more often. Currently I've come up with one game crash in one or two turns. Unfortunately, I can't send the logs, because it's not at all clear how to get them from cloud service. However, what I saw on the screen when the game crashed mostly related to problems with memory allocation. Perhaps the cloud service limits the session to resources .. Although I have a premium account.
The rest of the game is beautiful and amazing in its novelty and scale of what is happening.
I hope one day the game will become stable and it will be possible to play it even on a MacOS.