Page 1 of 1

Why the hell did battle scanner activate the pod?

Posted: Thu Mar 02, 2017 12:29 am
by Ketchup4684
My last move of the turn was my Scout's, and he threw a battle scanner to reveal a pod i detected with my Assault's motion detector. Lo and behold, it was a Cyberdisk and 2 drones. I ended my turn, and for some reason they activated. And killed 2 civs and my Gunner. Why.

Re: Why the hell did battle scanner activate the pod?

Posted: Thu Mar 02, 2017 1:56 pm
by szmind
And where was the Gunner? They must have spotted your Gunner if they killed him.

Re: Why the hell did battle scanner activate the pod?

Posted: Fri Mar 17, 2017 6:17 pm
by Ketchup4684
Just found out why it happens. Apparently, when the Scout throws a battle scanner, or when a soldier shoots an enemy from full cover, they step on tile to the side before doing the action. So, when my Scout threw the battle scanner, that one tile step was enough to get in vision range of the cyberdisk pod. So it's not a bug or anything, I just got incredibly unlucky. I'll keep that in mind for whenever i need to chuck scanners now.