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Grapple issues - intended or coincidence

Posted: Mon Feb 22, 2016 10:34 am
by szmind
From curiosity. Are there some intended mechanics implemented to the grapple by Long War?
1. I get it quite often (no big deal, just a little iritating) that instead of jumping to specified location my soldier gets teleported to random position (yesterday out of the map :) - sometimes underground or kind of. Do you experience the same? Is there some reason like grappling to far or too high? In fact that is one of the reasons I don't play Ironman.

2. I noticed that sometimes my soldier was able to shoot/move after grappling in second action (I think it was usually related to using some 'free action' skills, but not sure). For example: blue move, shot 'in the zone', grapple, then still able to shoot/move. Yesterday I tested the issue a few times with: blue move then grapple, but I always got the action finished. Never got it in vanilla, hence the question on the beginning of this post.

Re: Grapple issues - intended or coincidence

Posted: Mon Feb 22, 2016 4:48 pm
by johnnylump
We didn't touch grapples, so it's my belief this is a base-game issue.

Re: Grapple issues - intended or coincidence

Posted: Thu Feb 25, 2016 6:02 am
by martofski
Pretty sure that's a vanilla issue. You just don't use grapple armor in vanilla as much because it gets replaced with archangel/titan very quickly. This is not the case in LW hence much more opportunities for the bug to manifest.

Re: Grapple issues - intended or coincidence

Posted: Thu Feb 25, 2016 2:10 pm
by Jason
Yes this is another xcom2 bug, for me, when i grapple t he character doesn't move. The body stays in the original place but aiming and moving is based on where he grappled too :P

Re: Grapple issues - intended or coincidence

Posted: Sun Jun 05, 2016 3:53 pm
by Hexagonal
martofski wrote:Pretty sure that's a vanilla issue. You just don't use grapple armor in vanilla as much because it gets replaced with archangel/titan very quickly.
I mean, Ghost, Titan, Archangel and Psi Armor are all the top tier for Vanilla.
Of those armors, I thought that Ghost was the best and it has the grapple.

Re: Grapple issues - intended or coincidence

Posted: Sat Oct 01, 2016 8:40 pm
by Stark
I just had this bug for the first time. I was on the Bar & Grill map, my sniper Grappled from behind a semi-trailer to the last tile on the left- reachable from that point, on the roof of the Bar. He shot about 3 moves forward, ending up at the petrol station. I was pretty stoked because there was a Meld module one move away. :)