About Us

Pavonis Interactive was founded as Long War Studios in 2015 by the masterminds behind the critically acclaimed Long War mod for the 2012 game XCOM: Enemy Unknown. It changed its name to Pavonis Interactive in 2017. Based in Louisville, Colorado, Pavonis is an independent video game development company dedicated to creating strategy games that challenge your mind while telling great stories.

Core team

John J. Lumpkin, design lead

John started as a novice game designer with the Adventure Construction Set on his Apple IIc in the 1980s, although he could only release his creations to his little brother. Much, much later, he created a Hall-of-Fame module for Neverwinter Nights and then the Long War mod.

A journalist in his younger days, his first career culminated in a stint as a national security reporter with The Associated Press in Washington, D.C., in the early 2000s. He is also a science fiction author and has a PhD in Communications from the University of Colorado Boulder. He lives in Louisville, Colorado, is married and has two young children, both of whom can already quote Star Wars extensively.

Rachel Norman, technical lead

Rachel, known as "Amineri" on the modding forums, has been programming crazy things since writing her first learning neural network on a Commodore 128, and she has been playing video games for even longer. Growing up in a remote and snowy corner of the world, she eventually migrated to the Los Angeles area, bringing a Master’s Degree in mathematics with her. Working with John since January 2013, her technical skills were key in turning the Long War mod into reality.