Search found 7 matches
- Sun Nov 27, 2022 10:59 pm
- Forum: Terra Invicta Early Access
- Topic: Victor-1 Arrives - Too much information?
- Replies: 6
- Views: 1325
Re: Victor-1 Arrives - Too much information?
Oh, I'm not claiming we'd know how it _works_, but if we can observe size, we can guess at mass based on an assumed density (though exotics will throw that off). And based on observed acceleration and assumed mass, we can ballpark the power output needed to achieve that. We know the rough mass-energ...
- Sun Nov 27, 2022 10:55 pm
- Forum: Terra Invicta Early Access
- Topic: How do I assault an Alien Landing?
- Replies: 3
- Views: 1665
Re: How do I assault an Alien Landing?
One other thing re: declare-war - once you've declared them a rival, select your nation and hover over the target's flag in the rivals section - it'll show the prereqs for war and normal relations - I'm guessing one of those will be "FAIL".
- Thu Nov 24, 2022 1:59 pm
- Forum: Terra Invicta Early Access
- Topic: How do I assault an Alien Landing?
- Replies: 3
- Views: 1665
Re: How do I assault an Alien Landing?
re: declare war - check that you don't have any mutual allies (ie. if you're the US and no alliances have been broken yet, there's probably a lot - UK, Australia, Japan, etc.) re: "no valid target" - I'm guessing you can only nuke your own country and those you're at war with. (though mayb...
- Sun Nov 13, 2022 11:32 pm
- Forum: Terra Invicta Early Access
- Topic: Victor-1 Arrives - Too much information?
- Replies: 6
- Views: 1325
Re: Victor-1 Arrives - Too much information?
Just because we don't know how to make a controlled fusion powerplant (let alone a spaceship drive with it) doesn't mean we couldn't recognize the performance of one breaking into orbit of our planet. As the ship arrives into orbit, we could get a rough idea of size via radar, and quickly work out h...
- Thu Oct 06, 2022 4:15 am
- Forum: Terra Invicta Early Access
- Topic: Mining Outpost help
- Replies: 4
- Views: 1523
Re: Mining Outpost help
You can send all the modules at once (though not in one button click). Send the main module, then click "take me here" in the popup, and drag in the modules you want to place.
- Tue Oct 04, 2022 12:50 am
- Forum: Terra Invicta Early Access
- Topic: CP efficiency
- Replies: 4
- Views: 2250
Re: CP efficiency
Someone posted a formula in Discord (wish I could find the link), but it seems to be IP=GDP^0.33. And yes, a nation that crosses from 3 to 4 control points means you need to spend 33% more CP to fully control it for a minimal IP increase. re: "same use of IP in different countries" - keep ...
- Tue Oct 04, 2022 12:44 am
- Forum: Terra Invicta Early Access
- Topic: Constant notification of alien fleet transfer
- Replies: 1
- Views: 725
Re: Constant notification of alien fleet transfer
I had a similar issue - it started a little while after I launched several T1 habs (each with miner + fission pile) towards Ceres and I get a notification about two different fleets about once every 24 hours (though each a few hours apart). One of the fleets blew up one of my under-construction mine...