Search found 9 matches

by theblitz6794
Tue Mar 12, 2024 4:01 am
Forum: Terra Invicta Early Access
Topic: Some ranty thoughts after playing since October of 2022
Replies: 3
Views: 738

Some ranty thoughts after playing since October of 2022

Hello, I have been playing on and off since October of 2022. Here's some scattered thoughts. FYI I love this game, or at least what it aspires to be. It's not pretending to be finished and I'm not pretending it is. 1. The customization options are great. I always play with 100% unlock chance for exa...
by theblitz6794
Sat Aug 26, 2023 2:01 am
Forum: Terra Invicta Early Access
Topic: We need a way to deal with enthrall. Here's my proposal
Replies: 8
Views: 8142

Re: We need a way to deal with enthrall. Here's my proposal

Please can protect target just work it'd be so easy to implement
by theblitz6794
Sat Aug 19, 2023 8:31 pm
Forum: Terra Invicta Early Access
Topic: We need a way to deal with enthrall. Here's my proposal
Replies: 8
Views: 8142

Re: We need a way to deal with enthrall. Here's my proposal

Spoiler warning about alien mechanics: Enthrall actualy has quite a low succes chance by default. It having souch a high succes chance, is a result of the abductions the player let happen , but this is never explained during the game. The „Enthrall" bonus from abductions is caped at +60, but u...
by theblitz6794
Sat Aug 19, 2023 11:40 am
Forum: Terra Invicta Early Access
Topic: We need a way to deal with enthrall. Here's my proposal
Replies: 8
Views: 8142

Re: We need a way to deal with enthrall. Here's my proposal

I'm not sure if we need 2. I'd say when "Project target" works better, it should be enough. That assasination is difficult is okay, it's possible to achieve 48% success chance in my experience when you fully investigated the alien and it is in your controlled territory with investing 128o...
by theblitz6794
Wed Aug 16, 2023 1:17 pm
Forum: Terra Invicta Early Access
Topic: We need a way to deal with enthrall. Here's my proposal
Replies: 8
Views: 8142

We need a way to deal with enthrall. Here's my proposal

Hello, I'm writing this post because I keep running into the early-mid game enthrall crunch and I believe this system needs to be improved. Now, I'm not proposing enthrall should be nerfed. It makes sense that it is a very powerful ability that the aliens have. But I'm frustrated that the only direc...
by theblitz6794
Thu Jun 29, 2023 3:17 am
Forum: Terra Invicta Early Access
Topic: Latest patch broke my economy
Replies: 7
Views: 10919

Latest patch broke my economy

As I get into this late game, I start running a deficit propped up by space resources sales. The latest patch seem to have undone all the space resource selling techs that I researched. Basic metal is back to 85 cents
by theblitz6794
Fri Mar 03, 2023 5:28 am
Forum: Terra Invicta Early Access
Topic: I can't continue my game without orbital intercept/blocking bombardment
Replies: 14
Views: 4203

Re: I can't continue my game without orbital intercept/blocking bombardment

It's not airspace. The circumference of Low Earth Orbit is about 53,000 kilometers, too big to just assume a patrol will always find someone. The way to prevent bombing is to intercept the bombers. But as you say in the dev diaries there's no stealth in space. The trajectory would be obvious. As a ...
by theblitz6794
Fri Mar 03, 2023 2:40 am
Forum: Terra Invicta Early Access
Topic: I can't continue my game without orbital intercept/blocking bombardment
Replies: 14
Views: 4203

Re: I can't continue my game without orbital intercept/blocking bombardment

First off, I concede what you are describing is tedious and we'll try to figure something out. IF we automated this, though, most clicks we eliminate would dangerously reduce your control over what happens, meaning putting a fleet in "auto-interception" mode will give you enough rope to h...
by theblitz6794
Tue Feb 28, 2023 5:27 am
Forum: Terra Invicta Early Access
Topic: I can't continue my game without orbital intercept/blocking bombardment
Replies: 14
Views: 4203

I can't continue my game without orbital intercept/blocking bombardment

I love this game but we need an "intercept in orbit" standing mission or fleets in interface orbit need to prevent bombardment. My current gameplay loop is this: get notification that 1/2 corvette fleet is in Callisto orbit Select 1st fleet click transfer click enemy fleet click confirm Se...