Search found 13 matches

by icomeinpeace
Mon Jan 22, 2024 8:05 am
Forum: Terra Invicta Early Access
Topic: What to do about "Erratic Leader Behavior"?
Replies: 7
Views: 2100

Re: What to do about "Erratic Leader Behavior"?

Thanks, I'll look through the Codex and see if I can get any wiser! BTW, another Tech showed up - I think it was after capturing the Lizard (?) type of alien - that improves the protection against alien "terrorize" missions. Maybe these different kinds of alien missions are described in th...
by icomeinpeace
Mon Jan 22, 2024 7:44 am
Forum: Terra Invicta Early Access
Topic: A plea for SI units
Replies: 9
Views: 4555

Re: A plea for SI units

Regarding antimatter production: yes the prefix 'a' is used (among others), but the unit of space resources is elsewhere noted to be decatonnes, seemingly based on 1 boost = "1 decatonne into LEO". This makes antimatter prefixes confusing for everyone :roll: Used consistently, i.e. if spa...
by icomeinpeace
Sat Jan 20, 2024 2:38 pm
Forum: Terra Invicta Early Access
Topic: [0.3.118] Transfer planner: 66 days equals 20 weeks? Bug?
Replies: 4
Views: 1740

Re: [0.3.118] Transfer planner: 66 days equals 20 weeks? Bug?

Yes, thank you, I have seen and read that already, as should be apparent from my OP.

I assume what you're saying then is that yes, this is worth sending a bug report about. You kindof killed my will to do so though... :(
by icomeinpeace
Sat Jan 20, 2024 2:18 pm
Forum: Terra Invicta Early Access
Topic: [0.3.118] Transfer planner: 66 days equals 20 weeks? Bug?
Replies: 4
Views: 1740

[0.3.118] Transfer planner: 66 days equals 20 weeks? Bug?

Is this a bug? The planner shows "Time to Arrival: 19.89 weeks", but also "66.2 days" lower right. Is the latter something else than the transfer duration? (I'll mail in a proper bug report if this really is a bug, but I'm not sure if I'm just misunderstanding something.) Screens...
by icomeinpeace
Sat Jan 20, 2024 2:06 pm
Forum: Terra Invicta Early Access
Topic: What to do about "Erratic Leader Behavior"?
Replies: 7
Views: 2100

Re: What to do about "Erratic Leader Behavior"?

I believe it is the cumulatuve science score that adds to resistance. But there is no immediate remedy to this. No golden bullet. That's okay; I'm modest and will settle for a silver bullet. :mrgreen: (Sorry, couldn't resist.) But more to the point, after playing for a few hours today two projects ...
by icomeinpeace
Sat Jan 20, 2024 4:50 am
Forum: Terra Invicta Early Access
Topic: What to do about "Erratic Leader Behavior"?
Replies: 7
Views: 2100

What to do about "Erratic Leader Behavior"?

What do I do about this? Should I literally increase the Science attribute of my councilors - and if so, should I take one really high or is it the sum of their Sci points that matter? Or is this rather a hint that I need to do research, e.g. pherocytes, alien communication & interrogation etc? ...
by icomeinpeace
Sat Jan 20, 2024 4:37 am
Forum: Terra Invicta Early Access
Topic: A plea for SI units
Replies: 9
Views: 4555

Re: A plea for SI units

Yeah it feels like like a bit of a mess. I saw a report in the Discord that antimatter production was reported in a's, which apparently was supposed to be ag (attograms). I hope they find the time to implement some global handling of the display of units. "kps" feels to me like a possible ...
by icomeinpeace
Thu Jan 18, 2024 1:39 am
Forum: Terra Invicta Early Access
Topic: A plea for SI units
Replies: 9
Views: 4555

Re: A plea for SI units

I poked my head into the Discord but honestly, I'd rather spend my time playing the game than repeat what I've written here on Discord. :) I assume that e.g. "kps" is something that just happened to carry over from some internal variable name, and that when someone from Pavonis reads this ...
by icomeinpeace
Wed Jan 17, 2024 9:12 am
Forum: Terra Invicta Early Access
Topic: A plea for SI units
Replies: 9
Views: 4555

Re: A plea for SI units

I don't mind the use of gees either as long as it cannot be confused with the standard units. Using "g's" rather than "gs" would be an improvement. The use of p instead of the division slash does not fly in SI-land though; it's just wrong. Neither does omitting the actual unit (a...
by icomeinpeace
Sun Jan 14, 2024 8:52 pm
Forum: Terra Invicta Early Access
Topic: A plea for SI units
Replies: 9
Views: 4555

Re: A plea for SI units

I also noticed when starting a Skirmish (also perhaps at start of spaceship battles in game, something I haven't done yet) that the initial speed is set to a number of "mps". Miles per second? ;)

This is the kind of thing that causes missions to Mars to fail! :lol:
by icomeinpeace
Fri Jan 12, 2024 10:54 pm
Forum: Terra Invicta Early Access
Topic: A plea for SI units
Replies: 9
Views: 4555

Re: A plea for metric units

Oh, and another one: "sec". The SI unit symbol for the second is "s".
by icomeinpeace
Fri Jan 12, 2024 9:26 pm
Forum: Terra Invicta Early Access
Topic: A plea for SI units
Replies: 9
Views: 4555

A plea for SI units

I recently got Terra Invicta and have been playing for about 50 hours. Fantastic game so far! My one big annoyance up to this point is the use of "kps" (which I, as a European used to the SI system, read as kilopond-seconds) for Δv. Especially since this game makes an effort to take hard s...