Search found 5 matches
- Mon Jan 30, 2017 8:14 am
- Forum: Modding Long War 2
- Topic: Psi training time modding
- Replies: 1
- Views: 7081
Re: Psi training time modding
File LW_Overhaul\Config\XComGameData.ini Try to edit this: XComHeadquarters_PsiTrainingDays[0]=5 ;Easy XComHeadquarters_PsiTrainingDays[1]=6 ;Normal XComHeadquarters_PsiTrainingDays[2]=6 ;Classic XComHeadquarters_PsiTrainingDays[3]=6 ;Impossible PsiTrainingRankScalar[0]=10.0f ;Easy PsiTrainingRankSc...
- Thu Jan 26, 2017 1:43 pm
- Forum: Modding Long War 2
- Topic: XComGame.INT file "Editing"..
- Replies: 9
- Views: 15342
Re: XComGame.INT file "Editing"..
For me working in XComGame.INT this :
Code: Select all
[LWS_Technical X2SoldierClassTemplate]
DisplayName="<font color='#5EEE00'>Technical</font>"
[LWS_Specialist X2SoldierClassTemplate]
DisplayName="<font color='#009700'>Specialist</font>"
- Thu Jan 26, 2017 1:24 pm
- Forum: Modding Long War 2
- Topic: Modding weapon upgrades?
- Replies: 1
- Views: 5644
Re: Modding weapon upgrades?
XComLW_Overhaul.ini [LW_Overhaul.X2Ability_LW_GearAbilities] SCOPE_BSC_AIM_BONUS=5 SCOPE_ADV_AIM_BONUS=10 SCOPE_SUP_AIM_BONUS=15 ; Note these will be multiplied by 0.7 after being added to other to-hit bonuses, so they should usually come out to +5, +10, +15 after rounding TRIGGER_BSC_AIM_BONUS=7 TR...
- Tue Jan 24, 2017 8:59 am
- Forum: Modding Long War 2
- Topic: Editing weapon damage values on the ini?
- Replies: 1
- Views: 6835
Re: Editing weapon damage values on the ini?
File XComGameData_WeaponData.ini Damage parameters: SomeWeapon_BaseDamage = (Damage=6, Spread = 2, PlusOne = 50, Crit = 3, Pierce = 0, Shred=2, Tag = "", DamageType="Projectile_Conventional") Misc parameters: SomeWeapon_iSoundRange=36 SomeWeapon_iEnvironmentDamage = 9 SomeWeapon_...
- Fri Jan 20, 2017 12:06 pm
- Forum: Long War 2
- Topic: Mobility
- Replies: 2
- Views: 5869
Re: Mobility
I think this values in XCOMLW_Overhaul.ini
ItemTables have param Weight(Weight=1 or Weight=0).
ItemTables have param Weight(Weight=1 or Weight=0).