Search found 5 matches

by Artazaar
Sun Jan 22, 2017 11:19 am
Forum: Modding Long War 2
Topic: Config files question
Replies: 24
Views: 42910

Re: Config files question

food wrote:When I set all the min values to zero on the deltas, it went all pearshaped. Like huge negative values and other weirdness. Limiting it to just defense and dodge worked.
You just have not met a soldier with 0 hp :D
by Artazaar
Sun Jan 22, 2017 10:51 am
Forum: Modding Long War 2
Topic: Config files question
Replies: 24
Views: 42910

Re: Config files question

Seems like an on topic thread... What would tighten the values in NCE for attribute ranges? It's a personal thing, but I hate negative defense and dodge scores and I'd like them not to fall below zero. I know it's in the toolbox.ini but I stare at it and stare at it, can't figure out how to make th...
by Artazaar
Sat Jan 21, 2017 6:02 pm
Forum: Modding Long War 2
Topic: Config files question
Replies: 24
Views: 42910

Re: Config files question

Arcalane wrote:Could be from Not Created Equal? LW2 has some variance on soldier stats enabled by default, so you may be seeing some conflicts from that.
When i turn it off - all soldiers gain 4 hp. Not 15.
by Artazaar
Sat Jan 21, 2017 4:22 pm
Forum: Modding Long War 2
Topic: Config files question
Replies: 24
Views: 42910

Re: Config files question

So now I have to talk about difficulty variants of templates, unfortunately. If you look in the GameData.CharacterStats.ini, you'll see lines like this : [Soldier_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=5 [Soldier_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=4 and so on...
by Artazaar
Sat Jan 21, 2017 3:24 pm
Forum: Modding Long War 2
Topic: Config files question
Replies: 24
Views: 42910

Re: Config files question

If you wanted to get more advanced, you could create (or find) a mini mod that changes the soldier aim. It's a bit more work, but the advantage is that the config value wouldn't be overridden when we release a patch and that file gets updated. Hello! CharacterBaseStats[eStat_Offense]=65 - works fin...