mod list?
Have you edited .ini files?
Search found 83 matches
- Mon Jan 22, 2018 12:43 am
- Forum: Long War 2
- Topic: Strange Rookie Stats
- Replies: 3
- Views: 7387
- Sat Jan 20, 2018 10:43 pm
- Forum: Long War 2
- Topic: ...about Xwynn's near disastrous mission last night...
- Replies: 13
- Views: 23355
Re: ...about Xwynn's near disastrous mission last night...
Not about SMG's. It was a "training mission" where he brought too many underleveled troops (bad ratio of low level to high level troops vs late game aliens), and then screwed up with the initial placement of the first evac, then forgot to place his second evac at the right time. It is tota...
- Wed Nov 08, 2017 10:08 pm
- Forum: Long War 2
- Topic: ARGH! Just lost a campaign on Veteran.
- Replies: 1
- Views: 4732
ARGH! Just lost a campaign on Veteran.
Not as good as i thought i was. I did better on commander! Clock ran out with no way to get to the undiscovered country in time.
- Wed Nov 08, 2017 6:28 am
- Forum: General Discussion
- Topic: WotC is it any good?
- Replies: 1
- Views: 22004
WotC is it any good?
So for those of you who have played WotC, how would you rate it? 10 being great, 1 being terrible.
- Thu Oct 26, 2017 8:05 am
- Forum: Long War 2: Strategy
- Topic: That advent assault on liberated region
- Replies: 11
- Views: 25333
Re: That advent assault on liberated region
The beacon has 35 health. Sneaking a shinobi up far enough to give sight to my snipers is possible, but takes a few turns. Thus, there are going to be somewhere around 4 to 6 reinforcement pods dropping in. This in addition to a ton of aliens already on the map. I just don't see a way.
- Wed Oct 25, 2017 9:39 pm
- Forum: Long War 2: Strategy
- Topic: That advent assault on liberated region
- Replies: 11
- Views: 25333
Re: That advent assault on liberated region
i have fairly high level soldiers ( a few of them are just one under max level), but mostly just lasers with like 2 mag rifles mixed in.
- Wed Oct 25, 2017 2:56 am
- Forum: Long War 2: Strategy
- Topic: That advent assault on liberated region
- Replies: 11
- Views: 25333
That advent assault on liberated region
So there is this mission type now where the aliens come after your liberated region, and they come in with a swarm of guys on the map, running around killing all your resistance personnel. It is a revealed start. That would be hard enough, kind of like the terror missions from Xcom EW. But this one ...
- Thu Oct 19, 2017 3:41 am
- Forum: Long War 2: Bug Reports
- Topic: Unable to open advent vehicle to rescue VIP
- Replies: 9
- Views: 24651
Re: Unable to open advent vehicle to rescue VIP
I have same issue in 1.5
Also, irritatingly, the mission was supposed to counter a DE. And i'm on an ironman game. If anyone knows how to prevent this bug, please let me know.
Also, irritatingly, the mission was supposed to counter a DE. And i'm on an ironman game. If anyone knows how to prevent this bug, please let me know.
- Fri Sep 15, 2017 7:35 am
- Forum: Long War 2
- Topic: 1.5 playthrough questions and observations
- Replies: 37
- Views: 63158
Re: 1.5 playthrough questions and observations
Gotta say, timers are alright in LW2. Most unforgiving IMO are those vip rescue timers where you see 24 turns remaining but doom reinforcements start dropping at about 12, 14 turns remaining. One every two rounds. That is hell, especially when you first find out about this. The moment when doom rei...
- Sun Sep 10, 2017 6:39 am
- Forum: Long War 2
- Topic: 1.5 playthrough questions and observations
- Replies: 37
- Views: 63158
Re: 1.5 playthrough questions and observations
Pretty sure there are many threads dedicated to sniper builds, guys.
- Wed Sep 06, 2017 8:47 am
- Forum: Long War 2
- Topic: 1.5 playthrough questions and observations
- Replies: 37
- Views: 63158
Re: 1.5 playthrough questions and observations
Updating original post. Strike-through means someone has answered the question satisfactorily in this thread.
- Mon Sep 04, 2017 1:30 am
- Forum: Long War 2
- Topic: 1.5 playthrough questions and observations
- Replies: 37
- Views: 63158
Re: 1.5 playthrough questions and observations
in the .ini
Is there anyway in the .ini to change the timing between reinforcements?
Is there anyway in the .ini to change the timing between reinforcements?
- Sun Sep 03, 2017 4:34 am
- Forum: Long War 2
- Topic: 1.5 playthrough questions and observations
- Replies: 37
- Views: 63158
Re: 1.5 playthrough questions and observations
Thank you, Thrair. Very thorough explanation of the graze banding..but i can't say i understand it yet. Even the illustration isn't really doing it for me...but i get the general idea. However, not sure what would happen if i adjusted the slider. Yeah i picked up on the UI element for the reinforcem...
- Sat Sep 02, 2017 9:48 am
- Forum: Long War 2
- Topic: 1.5 playthrough questions and observations
- Replies: 37
- Views: 63158
Re: 1.5 playthrough questions and observations
Thank you 8wayz.
- Sat Sep 02, 2017 2:50 am
- Forum: Long War 2
- Topic: 1.5 playthrough questions and observations
- Replies: 37
- Views: 63158
Re: 1.5 playthrough questions and observations
Thank you faket15.
- Fri Sep 01, 2017 9:57 pm
- Forum: Long War 2
- Topic: 1.5 playthrough questions and observations
- Replies: 37
- Views: 63158
1.5 playthrough questions and observations
I haven't done a playthrough since 1.2 Also changelogs are not for me, so if any of this was already dealt with there, sorry. Going to play on commander, but not ironman, even though i really want to, because i am a klutz and there is no way to take back that click where you accidentally hit " ...
- Fri Sep 01, 2017 2:32 am
- Forum: Long War 2
- Topic: Rookie stats
- Replies: 2
- Views: 5614
Re: Rookie stats
thank you !
- Fri Sep 01, 2017 1:15 am
- Forum: Long War 2
- Topic: Rookie stats
- Replies: 2
- Views: 5614
Rookie stats
So i can't find the part to change this. I really can't stand 56 aim starting rookies, or 12 movement ....all i want to do, with NCE enabled, is to make sure they can't dip below 13 move and 63 aim. I don't want to change anything else.
Can anyone assist?
Can anyone assist?
- Sun Aug 27, 2017 10:43 pm
- Forum: Long War 2
- Topic: LW2 v1.5 is Live
- Replies: 36
- Views: 58744
Re: LW2 v1.5 is Live
Whooo hooo!!!
- Fri Aug 11, 2017 9:45 am
- Forum: Long War 2
- Topic: will we get a chance to play 1.5 before the expansion?
- Replies: 15
- Views: 24561
will we get a chance to play 1.5 before the expansion?
Come on guys, you are wonderful, but please release whatever ya got for 1.5 soon.
- Sun Jul 02, 2017 7:16 am
- Forum: Long War 2
- Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
- Replies: 260
- Views: 1157678
Re: XCOM 2 expansion + Long War 2: Nothing to announce
In one respect, i actually like xcom EW + LW1 better than xcom 2, 'cuz mech suits.
- Fri Jun 16, 2017 6:12 pm
- Forum: Long War 2
- Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
- Replies: 260
- Views: 1157678
Re: XCOM 2 expansion + Long War 2: Nothing to announce
I really hope we don't have to make a decision- either play expansion OR LW2. That would suck. LW1 and LW2 make the base games 3x as good.
I'm very happy that 2k is releasing an expansion, but they seriously need to coordinate with the LW crew, whenever and wherever possible.
I'm very happy that 2k is releasing an expansion, but they seriously need to coordinate with the LW crew, whenever and wherever possible.
- Mon Jun 12, 2017 4:31 am
- Forum: Long War 2
- Topic: how to get the beta versions
- Replies: 2
- Views: 7248
how to get the beta versions
Is there any way to get the beta patches? Can i access V 1.5, for instance, if the latest release is 1.4?
- Mon Jun 12, 2017 4:05 am
- Forum: General Discussion
- Topic: XCOM 2 expansion coming???
- Replies: 0
- Views: 4542
- Tue Mar 14, 2017 5:29 pm
- Forum: Long War 2
- Topic: New and Improved Dark Events Thread
- Replies: 111
- Views: 140189
Re: New and Improved Dark Events Thread
Some of the DE's are so much worse than the others, they should just be removed, or added to a new difficulty level higher than legendary, or restricted exclusively to legendary.