Search found 940 matches

by LordYanaek
Wed Jun 21, 2017 9:38 am
Forum: Long War 2
Topic: Disappearing Missions
Replies: 1
Views: 6232

Re: Disappearing Missions

Yes, i understood that. I regularly have missions not listed in the bottom list (i guess it's just too small to list them all). Also if you re-read my post you'll see i said sometimes i can't click on a mission on the map because it's too close to another one (even thought i still see it) so if your...
by LordYanaek
Wed Jun 21, 2017 9:28 am
Forum: Long War 2
Topic: Facility Leads?
Replies: 18
Views: 33006

Re: Facility Leads?

Sorry to hear that. I still hope i'll be able to win my own (Commander) campaign despite being very slow to research early as i still have space on the doom clock. The difference between our games (apart from the difficulty) is that i have been able to remove 5 more pips than you by taking down 1 fa...
by LordYanaek
Tue Jun 20, 2017 8:16 pm
Forum: Long War 2
Topic: Disappearing Missions
Replies: 1
Views: 6232

Re: Disappearing Missions

I never had a mission completely disappear but the list at the bottom regularly fail to list them all when i have a lot of regions. Sometimes it's really annoying because when 2 missions spawn very close to each other, one of them seem to fall behind on the map and it can be very hard to click it. M...
by LordYanaek
Tue Jun 20, 2017 6:16 pm
Forum: Long War 2
Topic: Does the armor from Combat Awareness actually do anything?
Replies: 4
Views: 12563

Re: Does the armor from Combat Awareness actually do anything?

You wouldn't even need dev tools. Just removing all damage variance in the ini should work. I've been using a Combat Awareness gunner a lot in my campaign but i never paid enough attention. I mostly use it for the +15 defense though (coupled with Lone Wolf on that gunner, that makes a really annoyin...
by LordYanaek
Tue Jun 20, 2017 6:12 pm
Forum: Long War 2
Topic: Facility Leads?
Replies: 18
Views: 33006

Re: Facility Leads?

I also remember reading this but i never got a facility lead from skullmining so i'm not sure it's even possible.
by LordYanaek
Tue Jun 20, 2017 1:59 pm
Forum: Long War 2: Bug Reports
Topic: Pure virtual function being called GLSrunning===1
Replies: 7
Views: 17253

Re: Pure virtual function being called GLSrunning===1

It's certainly not the unique cause but it was for me because in my case it was caused by the linked mod (and that mod changes death animations, which is why i could identify it). Note that i usually didn't have crashes right after killing enemies but some actions later, apparently randomly until th...
by LordYanaek
Tue Jun 20, 2017 11:51 am
Forum: Long War 2: Bug Reports
Topic: Pure virtual function being called GLSrunning===1
Replies: 7
Views: 17253

Re: Pure virtual function being called GLSrunning===1

It's an old report from the LWToolbox. It used to cause that issue but as far as i know it was fixed in LW2 proper. For me, the fix to that issue was to remove Edited Ragdoll Physics and Effects Redux . I'm 100% confident it was causing the issue because i noticed i had that after killing a sectopod...
by LordYanaek
Tue Jun 20, 2017 7:18 am
Forum: Long War 2
Topic: Facility Leads?
Replies: 18
Views: 33006

Re: Facility Leads?

OK, i double checked XComLW_Activities.ini and it can indeed be a recover item. I don't know if it is a General Operation or if it is its own thing, like Propaganda. Either way, it's not a rare activity. The problem is that it is slightly hard to detect. The intel threshold is 120, which is high, bu...
by LordYanaek
Mon Jun 19, 2017 8:06 pm
Forum: Long War 2
Topic: Facility Leads?
Replies: 18
Views: 33006

Re: Facility Leads?

As soon as you reveal the Avatar project you can find Facility Leads. They can be awarded from any mission with only an Intel reward. These missions can also reward Liberation 1 and the location of a UFO. I don't think this is true. I'm 99% sure that facility leads come from Hack and Rescue Scienti...
by LordYanaek
Mon Jun 19, 2017 3:30 pm
Forum: Long War 2: Strategy
Topic: Science Strategy
Replies: 36
Views: 72193

Re: Science Strategy

The research points stack linearly, which in turn causes the research time to decrease asymptotically. Three is 50% faster than two. Four is 33% faster than three. Etc. OK, makes sense. In the opening, scan 4 days in the 1st region, then bounce off to the BM. Scanning more than that is kind of wast...
by LordYanaek
Sat Jun 17, 2017 11:30 am
Forum: Long War 2: Strategy
Topic: Science Strategy
Replies: 36
Views: 72193

Re: Science Strategy

Some facts: - Tygen is worth 2 scientists and you have him the entire game, so your minimum rate of research is 2 scientists. - Each scientist is worth a ... scientist. - Putting a scientist in a lab gives you an additional scientist. - Putting a scientist in the AWC, Psi Lab, or as a Haven Leader ...
by LordYanaek
Sat Jun 17, 2017 10:15 am
Forum: Long War 2
Topic: Could Deep Cover get some small rework?
Replies: 7
Views: 16299

Re: Could Deep Cover get some small rework?

Hmm, i'm pretty sure one of my soldiers have been able to fire Kill Zone shots while hunkered from deep cover (which is pretty handy) and i think normal overwatch shots too but it might be related to the mod Reliable Ever Vigilant i'm using seeing this line in the config : +TurnEndEventPriority=50 ;...
by LordYanaek
Fri Jun 16, 2017 3:47 pm
Forum: Long War 2
Topic: Fire control and lightning reflexes
Replies: 4
Views: 7184

Re: Fire control and lightning reflexes

As far as i know, no. It checks the chance to hit before LR is applied. Conceptually, LR triggers after the OW shot as the soldier "dodges" the shot. Keep in mind that some Aliens/ADVENT also have Fire Control and you sure wouldn't want them to ignore your LR assault :) Grazing fire can he...
by LordYanaek
Fri Jun 16, 2017 2:38 pm
Forum: Long War 2: Strategy
Topic: YOUR tactic on invasion missions?
Replies: 5
Views: 12667

Re: YOUR tactic on invasion missions?

Invasions are 1/2 destroy the relay and half retaliation. I haven't played one in my 1.4 campaign but in 1.2 i played them like i would play a retaliation on steroid : go heavy and go loud with as much firepower as i can field, including shredder/shredstorm, sparks, and all the rockets/grenades i ca...
by LordYanaek
Fri Jun 16, 2017 2:25 pm
Forum: Long War 2
Topic: 1.5?
Replies: 33
Views: 62188

Re: 1.5?

I see it's been updated with a lot of good fixes. Depth Perception was totally bugged all this time? :shock: Only anti-dodge part of it. You can edit XComLW_SoldierSkills.ini and change DP_ANTIDODGEBONUS into DP_ANTIDODGE_BONUS to unbug it. Glad i noticed this before starting my latest HQ mission w...
by LordYanaek
Fri Jun 16, 2017 12:10 pm
Forum: Long War 2
Topic: Controller Support
Replies: 1
Views: 3998

Re: Controller Support

The mod does not support controllers.
Straight from the description.
by LordYanaek
Fri Jun 16, 2017 12:04 pm
Forum: Long War 2
Topic: Which missions you avoid?
Replies: 2
Views: 7194

Re: Which missions you avoid?

I only "avoid" missions that "draw ADVENT attention" and even then usually because i don't have a squad to deploy. It's more a matter of priorities than "avoiding" a mission type. Every mission is probably good to do if you have time to infiltrate but some are better th...
by LordYanaek
Fri Jun 16, 2017 9:38 am
Forum: Long War 2: Bug Reports
Topic: Override (hack reward) bug.
Replies: 0
Views: 3371

Override (hack reward) bug.

Just did a stealth mission where i was lucky to get an override reward (immunity to next 2 attacks) on my emergency life support specialist. When i finally hacked the objective after disabling 2 drones thank to bugged trojan :lol: (and thus never being shot) my specialist was critted by a codex duri...
by LordYanaek
Fri Jun 16, 2017 9:26 am
Forum: Long War 2: Bug Reports
Topic: Shinobi treason !
Replies: 7
Views: 15363

Re: Shinobi treason !

I had the sword sound in every mission with my sword shinobi and found it funny. Now i know where it comes from. Wounded soldier on mission : i remember noticing that sometimes if i use autofill and there isn't enough available soldiers the game will add wounded soldiers to the squad but i don't kno...
by LordYanaek
Fri Jun 16, 2017 8:44 am
Forum: Long War 2
Topic: I won a busted stealth mission
Replies: 2
Views: 4977

Re: I won a busted stealth mission

Well done Commander. High hack Specialists are extremely useful on many timed missions where you have a small squad. The ability to take control of an enemy unit (thus removing an enemy and adding an ally) is insanely strong. I've won several missions i would have lost (and maybe wiped) without cont...
by LordYanaek
Thu Jun 15, 2017 3:24 pm
Forum: Long War 2
Topic: Chryssalids Only Running Away?
Replies: 3
Views: 11568

Re: Chryssalids Only Running Away?

I would start by checking A Better Advent 2. There are AI modifications in ABA and some of the "improvements" caused (when i last checked the mod, it might have changed) a "cowardly" behavior from some units (especially melee units like Stun Lancers who would stay behind when the...
by LordYanaek
Wed Jun 14, 2017 4:20 pm
Forum: Long War 2
Topic: The chosen!!!
Replies: 37
Views: 57054

Re: The chosen!!!

I suppose I just find my head-canon of a more Free v Vichy France, morally grey war to be a more compelling narrative with collaborationist humans instead of all the politicians being secret aliens infiltrators. If all the ADVENT governing heads are just appointed by the aliens anyway, why bother m...
by LordYanaek
Tue Jun 13, 2017 8:20 pm
Forum: Long War 2
Topic: Logistics of The Avenger
Replies: 1
Views: 3765

Re: Logistics of The Avenger

Well, we are talking about a guerilla band rather than a regular army which is important as i think everyone is doing a lot of different jobs. I think any soldier with Field Medic is probably occasionally helping the real doctor who's not Tygan but the scientist assigned to the AWC BTW which is why ...
by LordYanaek
Tue Jun 13, 2017 5:43 pm
Forum: Long War 2
Topic: The chosen!!!
Replies: 37
Views: 57054

Re: The chosen!!!

hewhoispale wrote:I've never bought that The Speaker was a thin man/reptilian/secret snek.
I don't have a screenshot under hands but look at the marks in his neck next time you see a video (it's easy, just click new game), they are quite similar to the marks seen on Thin Men.
by LordYanaek
Tue Jun 13, 2017 1:30 pm
Forum: Long War 2
Topic: The chosen!!!
Replies: 37
Views: 57054

Re: The chosen!!!

What I am most curious about is whether or not they intend to alter the storyline in anyway, since in the trailer, there was a woman who appeared to be freeing the commander. Is it the Commander or the Avatar? Both were in the same stasis suit. It might even be a 3rd stasis suit for what we know. A...