Search found 623 matches

by Jacke
Tue Feb 07, 2017 4:54 pm
Forum: Long War 2
Topic: Reinforcement spam has completely ruined LW2 for me
Replies: 80
Views: 151697

Re: Reinforcement spam has completely ruined LW2 for me

I remember one Jailbreak mission in an earlier Legendary campaign. It was on a huge urban map (and this was stock LW2, I have no map mods). Had 3 soldiers. They ran as fast as possible, Shinobi leading. Saw 1 pod off to the side and bypassed them. Got to the jail. Sprang the prisoner. Ran as fast as...
by Jacke
Tue Feb 07, 2017 2:40 pm
Forum: Long War 2: Strategy
Topic: Looking for opinions on my strategy if trying legend
Replies: 10
Views: 15642

Re: Looking for opinions on my strategy if trying legend

With VIP starting unconcealed, my predicament is he will be spotted between turn 3 and 4 and survive until turn 5 at best. I mean, yeah, dice rolling is kinda strategy, but it would be nice to have at least 50% chance of positive outcome. Everyone one on your side without Phantom will start unconce...
by Jacke
Tue Feb 07, 2017 2:30 pm
Forum: Long War 2: Strategy
Topic: Ambushes and Supply Raids kicking my a**
Replies: 62
Views: 78234

Re: Ambushes and Supply Raids kicking my a**

I thought the key of the Arc Thrower was that if you get Electroshock you have a tool that can stop an overwatch or suppression and prevent the enemy from using some skills (but not the only or best tool to do so). And when you need to capture live aliens, you can if you're careful and lucky (and ho...
by Jacke
Tue Feb 07, 2017 1:55 pm
Forum: Long War 2: Strategy
Topic: Ambushes and Supply Raids kicking my a**
Replies: 62
Views: 78234

Re: Ambushes and Supply Raids kicking my a**

why not just kill the target instead After you lock down a target with sting grenades or something, you still need to kill them, and if you don't bring enough damage you'll need to lock them down again. Of course you do. You always need more firepower than just the Grenadier (or the Technical). Con...
by Jacke
Tue Feb 07, 2017 1:40 pm
Forum: Long War 2: Strategy
Topic: Using snipers effectively.
Replies: 37
Views: 52648

Re: Using snipers effectively.

What do you think about Damn Good Ground versus Precision Shot ?
by Jacke
Tue Feb 07, 2017 1:26 pm
Forum: Long War 2: Strategy
Topic: Looking for opinions on my strategy if trying legend
Replies: 10
Views: 15642

Re: Looking for opinions on my strategy if trying legend

Something to remember is that Long War 2 is just out and will likely see a lot of tuning over the next while. I'm not playing in Ironman as I like to be able to back up a bit to learn better and have a better game. As well, there are bugs. And especially display bugs that can be fixed by saving and ...
by Jacke
Mon Feb 06, 2017 10:58 pm
Forum: Long War 2: Strategy
Topic: Ambushes and Supply Raids kicking my a**
Replies: 62
Views: 78234

Re: Ambushes and Supply Raids kicking my a**

I have recently been seeing the power of support GLs and Stun gunners, but then what? I stun/flash/etc., but then I need a way to kill them. Wouldn't that involve explosives to pop cover? Or just have sharps/rangers stack aim boosts and hope for best? This is usually a pod cracking attack from conc...
by Jacke
Mon Feb 06, 2017 10:10 pm
Forum: Long War 2: Strategy
Topic: Ambushes and Supply Raids kicking my a**
Replies: 62
Views: 78234

Re: Ambushes and Supply Raids kicking my a**

But what about bringing a support grenadier instead of stun assault? Flashbang = aoe arcthrower....hmm! It's an AoE sit down shut up tool. What am I missing here? Limited ammo is not really a consideration considering how many flashbangs a support grenadier can bring. Disorient is good, yes, but wh...
by Jacke
Mon Feb 06, 2017 9:19 pm
Forum: Long War 2: Strategy
Topic: Avenger Defence Mission
Replies: 17
Views: 23502

Re: Avenger Defence Mission

Cheers for the advice all. In the end I started a new campaign, taking on everyone's advice, playing the game a lot more cautiously this time... third time lucky. Pro tip equip everyone with med kits, takes the edge f wipers.... Personal preference Iron man is the only way to play xcom IMO, live by...
by Jacke
Mon Feb 06, 2017 9:03 pm
Forum: Long War 2: Strategy
Topic: Any success with overwatch perks
Replies: 23
Views: 29234

Re: Any success with overwatch perks

If by Danger Close, you mean Danger Zone, what about swapping that for Cool Under Pressure? Aim +10 for reaction shots, overwatch and suppression, and reaction shots can now crit.
by Jacke
Mon Feb 06, 2017 8:49 pm
Forum: Long War 2: Strategy
Topic: Using snipers effectively.
Replies: 37
Views: 52648

Re: Using snipers effectively.

If a Sharpshooter gets Kill Zone as an AWC skill, would Long Watch be worth it then? Precision Shot means passing up Damn Good Ground. A shot with better crit chance and damage every 3 turns versus better aim and defence on higher ground all the time. Maybe. BTW, does Damn Good Ground apply to a Pis...
by Jacke
Mon Feb 06, 2017 7:47 pm
Forum: Long War 2: Strategy
Topic: Picking Soldier Classes for Rookies Not Created Equally
Replies: 12
Views: 18161

Re: Picking Soldier Classes for Rookies Not Created Equally

So could have 4 types of Officers:

Shinob Stealth Escorters with Oscar Mike just need 1 or 2 likely
Shinobi Stealth Squad with Focus Fire etc.
Technical Haven with Focus Fire, maybe also Get Some
Sharpshooter Holotargeter Squad with Focus Fire etc.
by Jacke
Mon Feb 06, 2017 7:24 pm
Forum: Long War 2: Strategy
Topic: Using snipers effectively.
Replies: 37
Views: 52648

Re: Using snipers effectively.

Thanks for that on Low Profile!

How about Long Watch? If the soldier has AWC overwatch perks, then yeah, and Alpha Mike Foxtrot usually too. But taking it passes up Deadshot. Is it worth the trade?
by Jacke
Mon Feb 06, 2017 7:16 pm
Forum: Long War 2: Strategy
Topic: Using snipers effectively.
Replies: 37
Views: 52648

Re: Using snipers effectively.

In practice, how useful is Low Profile instead of Center Mass? It would give the Sharps better protection at a minimum cost if discovered and fired upon.
by Jacke
Mon Feb 06, 2017 7:04 pm
Forum: Long War 2: Strategy
Topic: Picking Soldier Classes for Rookies Not Created Equally
Replies: 12
Views: 18161

Re: Picking Soldier Classes for Rookies Not Created Equally

"...command/mic from the shadows." What does the "/mic" mean? I assume you mean the Specialist officer outranks the Shinobi officer because the Specialist would get more training in the GTS. Isn't use of stealth Shinobi officers affected by their Command Range? It goes from 8 to ...
by Jacke
Mon Feb 06, 2017 6:35 pm
Forum: Long War 2: Strategy
Topic: Getting more Elerium in mid-late game
Replies: 6
Views: 12829

Re: Getting more Elerium in mid-late game

Elerium Core shortages is the reason the mod Elerium Grounds exists (which also provides upgrading to Spider Suits and EXO Suits). Not that you should install a mod (or mod the game INI files directly) just because there's a challenge. But I can understand why too.
by Jacke
Mon Feb 06, 2017 7:56 am
Forum: Long War 2: Strategy
Topic: Using snipers effectively.
Replies: 37
Views: 52648

Re: Using snipers effectively.

My sharpshooter spiders up on top of a bus stop. I check my targets, nearly 100% to hit anything I want. This was my first time using Serial ever, in 300+ hours of Xcom2. In one turn, with an expanded magazine, an autoloader, AP rounds, in a mag long rifle, my sniper killed 12 advent, totally saved...
by Jacke
Mon Feb 06, 2017 7:10 am
Forum: Long War 2: Strategy
Topic: Avenger Defence Mission
Replies: 17
Views: 23502

Re: Avenger Defence Mission

If you literally cannot handle them as they come to you, then it's simply a mistake you made in preparation at some point prior to the mission. Even if your specialist hack score sucks, 2 applications of combat protocol will kill longbows with 100% accuracy. If you keep saying things like well I di...
by Jacke
Sun Feb 05, 2017 7:05 pm
Forum: Long War 2: Strategy
Topic: Gunners Builds
Replies: 39
Views: 56041

Re: Gunners Builds

I should have added 4 Formidable as an alternative in the original post; I've edited it. Always wanting to take something else, but always wanting to take it to get early armour and blast protection. I'm inclining towards trihero's build now. Gunner Grazing Fire - Shredder - Demolition - Chain Shot ...
by Jacke
Sun Feb 05, 2017 12:53 pm
Forum: Long War 2: Strategy
Topic: Gunners Builds
Replies: 39
Views: 56041

Gunners Builds

Still trying to nail this one down. As with the Ranger, I'd like to stick to just one build for Gunners (all other starting classes have 2 or more for 16 builds total. :) ) Currently: Gunner Grazing Fire - Shredder - Iron Curtain - Chain Shot - Cool Under Pressure - Saturation Fire - Rupture Hopeful...
by Jacke
Sun Feb 05, 2017 12:13 pm
Forum: Long War 2: Strategy
Topic: Sapper/needle grenades, heat/tandem, combat engineer/full kit
Replies: 51
Views: 62895

Re: Sapper/needle grenades, heat/tandem, combat engineer/full kit

Iron Curtain is, IMO, far superior to Demolition. Gunners have far better things to do than take out one lousy tile of cover. Maybe. Well, i'm in my first campaign on veteran so strategies might be different on higher difficulties but i'd sure rather destroy one cover for sure than fail at destroyi...
by Jacke
Sun Feb 05, 2017 11:28 am
Forum: Long War 2: Strategy
Topic: Picking Soldier Classes for Rookies Not Created Equally
Replies: 12
Views: 18161

Re: Picking Soldier Classes for Rookies Not Created Equally

Valaska wrote:Rangers are not close range troops, give your highest aim to rangers and just wreck everything.
Rangers are sometimes close range troops, but not as often as Assaults and Shinobis. They're likely to catch more fire being on overwatch a lot.
by Jacke
Sun Feb 05, 2017 11:19 am
Forum: Long War 2: Strategy
Topic: Any success with overwatch perks
Replies: 23
Views: 29234

Re: Any success with overwatch perks

Edit: a couple more cents: there are some still very annoying mobs that counter overwatch in general, which makes rangers not the answer to everything- advent scouts, sidwinders have shadowstep so they don't trigger it at all. Elite vipers and chrysalids have Lightning Reflexes built in. Dark event...
by Jacke
Sun Feb 05, 2017 11:18 am
Forum: Long War 2: Strategy
Topic: Using snipers effectively.
Replies: 37
Views: 52648

Re: Using snipers effectively.

From reading the recent post on ADVENT HQ missions: http://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=16&t=24141 I now see the utility of a left-side Sharpshooter build, as trihero mentioned a while back. Sharpshooter Sniper Death From Above - Damn Good Ground - Deadshot - Low Profile - A...
by Jacke
Sun Feb 05, 2017 10:47 am
Forum: Long War 2: Strategy
Topic: Do Aim & Crit buff skills affect Rockets & Grenades ?
Replies: 2
Views: 4807

Do Aim & Crit buff skills affect Rockets & Grenades ?

I've got a Grenadier I'm planning to skill with my mixed build: Needle Grenades - Heavy Ordinance - Bluescreen Bombs - Sting Grenades - Biggest Booms - Volatile Mix - Full Kit Just made Sgt. And she has a interesting AWC skills: Offensive: Executioner% - Bring 'Em On* - Aggression% Defensive: Covert...