Search found 10 matches
- Wed Aug 30, 2017 6:02 pm
- Forum: Long War 2
- Topic: War of the Chosen compatibility
- Replies: 9
- Views: 24588
Re: War of the Chosen compatibility
Does that mean there's potentially a way to remove vanilla X2 to NOT have a 60GB game?
- Wed Jul 13, 2016 7:18 pm
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: Thank you so much for bringing back the fun
- Replies: 3
- Views: 6963
Re: Thank you so much for bringing back the fun
LWS, Out of curiosity, was it a conscious decision to not break out the "medic" stuff from the Specialist class into a full "medic" class? If so, was it at all discussed, or was it basically just understood? Just curious! I love hearing the "behind the scenes" stuff tha...
- Tue Jul 12, 2016 7:23 pm
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: Max Squad Size Fix
- Replies: 2
- Views: 8195
Re: Max Squad Size Fix
Unless I am missing something- which isn't outside the realm of possibility here- here is the illustrated difference: http://i993.photobucket.com/albums/af51/asdf071681/XCOM/20160712151147_1_zpswpsrfuao.jpg Above is a screencap of Larger Starting Squad (irrelevant for this conversation) with Max Squ...
- Tue Jul 12, 2016 3:01 am
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: Max Squad Size Fix
- Replies: 2
- Views: 8195
Max Squad Size Fix
Not sure if this has been brought up before, but, can you guys PALEEEEEASE incorporate the UI/Max Squad Size Fix (http://www.nexusmods.com/xcom2/mods/71/?) into the Long War Toolbox? They don't play well together as is and it's the only thing preventing me from using LWTB.
- Sat Apr 23, 2016 12:53 am
- Forum: General Discussion
- Topic: Sequel or Expansion?
- Replies: 3
- Views: 8645
Re: Sequel or Expansion?
to me, it seems like they set TFTD up as XCOM 3. I think we will probably get some DLC that will add things TO X2 (like EW did), but, not change the overall story (like EW didn't).
To me, they'd be very silly to try to shoe horn TFTD into X2. It's the perfect stage for X3.
To me, they'd be very silly to try to shoe horn TFTD into X2. It's the perfect stage for X3.
- Fri Apr 22, 2016 6:42 pm
- Forum: General Discussion
- Topic: I'll take the bait.
- Replies: 8
- Views: 15556
Re: I'll take the bait.
2) Engineers are gods, scientists aren't crap. Seriously, what is the deal? Everything you want to do requires engineers but scientists are just a static bonus? Why not allow us to staff some of the centers with (like medbay) with scientists thereby giving us a choice between research speed and ope...
- Tue Apr 19, 2016 11:56 pm
- Forum: General Discussion
- Topic: I'll take the bait.
- Replies: 8
- Views: 15556
I'll take the bait.
"We do read these threads, and when we have something to announce, we'll announce it, but there just isn't anything to report right now. I should add this forum isn't just for promoting our work but a place to chat about XCOM modding in general." - johnnylump okay, I'll bite. I've been th...
- Sun Feb 14, 2016 8:14 pm
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: PORT
- Replies: 1
- Views: 5579
PORT
I want XCOM EU/EW Long War ported over to XCOM 2. Think you can knock that out by next Friday?
- Sat Feb 06, 2016 10:21 pm
- Forum: General Discussion
- Topic: My first death was to a Muton Centurion.
- Replies: 2
- Views: 6981
My first death was to a Muton Centurion.
Bastards.
*wink*
For real, though, keep up the great work, LWS!
*wink*
For real, though, keep up the great work, LWS!
- Thu Jan 21, 2016 2:45 pm
- Forum: Off-topic
- Topic: XCOM 2 Annoucement!
- Replies: 5
- Views: 56050
XCOM 2 Annoucement!
@XCOM tweeted the exciting news this morning! Good luck, LWS! Can't wait to see what you guys come up with on the 30th! For me- I'm super excited about the possibilities of 8 distinct classes again (I was going to (fail) attempt to create an "infantry" style class for the game) as well as ...