Search found 10 matches

by TerribleName
Sat Jun 03, 2017 2:58 am
Forum: Long War 2: Bug Reports
Topic: Killzone Tooltip Misleading
Replies: 0
Views: 2918

Killzone Tooltip Misleading

The tooltip on Killzone says it works at squadsight, even if the soldier doesn't have long watch. It should also say the soldier needs to be using a sniper rifle to work at squadsight ranges because as is both the wording on the perk and the cone of effect in game imply squadsight shots with non squ...
by TerribleName
Sun May 28, 2017 1:12 am
Forum: Long War 2
Topic: combatives+bladestorm?
Replies: 6
Views: 11504

Re: combatives+bladestorm?

The Muton triggers Bladestorm first. After that resolves it starts the bayonet attack and triggers combatives. Mutons don't get to counter your counter. So a Muton can eat two sword strikes if it makes the mistake of trying to stab into bladestorm/combatives.
by TerribleName
Tue Feb 28, 2017 9:12 pm
Forum: Long War 2
Topic: Yellow Alert Offensive Action
Replies: 22
Views: 31557

Re: Yellow Alert Offensive Action

Again, my main complaint is that a yellow alert activation can give the AI flank shots it wouldnt be able to get if it had taken a normal turn. They reveal, scamper, then act, and the reveal move + scamper move can put AI units in places I can't defend against. If I send a shinobi or assault forward...
by TerribleName
Tue Feb 28, 2017 9:24 am
Forum: Long War 2
Topic: Yellow Alert Offensive Action
Replies: 22
Views: 31557

Re: Yellow Alert Offensive Action

I dont mind getting shot at, but it is irritating that they get a scamper move and then shoot. So a pod wanders in, a snake scampers forward six tiles into flank, and then it shoots me. It wouldnt have been able to pull off that move in a normal turn because it doesn't have the move speed. Its just ...
by TerribleName
Tue Feb 28, 2017 9:05 am
Forum: Elevated Bug Reports
Topic: Intel packages do not reward scan sites
Replies: 18
Views: 42958

Re: Intel packages do not reward scan sites

]RealityMachina's[/i] " FacilityHunt Job " mod might help with this stuff but i haven't reached far enough yet to determine how effective that process can or will be. Even when the HQ Haven is entirely assigned to such Hunt(s), it still takes time to trigger the proper Mission which i *DO...
by TerribleName
Mon Feb 27, 2017 7:25 pm
Forum: Long War 2: Bug Reports
Topic: Issue with the Crit "Clamping" introduced in 1.2
Replies: 9
Views: 13664

Re: Issue with the Crit "Clamping" introduced in 1.2

Neither. My whole point was that they're two separate rolls: Start with 100% hit Roll 100+% crit clamped between 0 and 100 You now have 100% crit Roll 35% dodge clamped between 0 and 100 You now have 65% crit and 35% normal hit So what youre saying is that its clamp(crit,0,100)-clamp(dodge,0,100), ...
by TerribleName
Mon Feb 27, 2017 6:44 am
Forum: Long War 2: Bug Reports
Topic: Advent attacks on viper-snared soldier
Replies: 22
Views: 27233

Re: Advent attacks on viper-snared soldier

An easy 'fix' would be to give soldiers suffering from the bound condition cover defense from being surrounded by snake. A low cover bonus would increase survivability for bound soldiers somewhat and keep them from being crit to death from the exposed condition.
by TerribleName
Mon Feb 27, 2017 6:38 am
Forum: Long War 2: Bug Reports
Topic: Issue with the Crit "Clamping" introduced in 1.2
Replies: 9
Views: 13664

Re: Issue with the Crit "Clamping" introduced in 1.2

Does anyone know if the roll is clamp(crit-dodge,0,100) or clamp(crit,0,100)-clamp(dodge,0,100)? If its the former thats fine, everything is great. More crit overcomes enemy dodge and things work how the player expects. If its the latter thats not cool at all and it needs to be communicated to the p...
by TerribleName
Sat Feb 04, 2017 7:06 am
Forum: Resolved Bug Reports
Topic: Bug with Shen's Last Gift and PoI's.
Replies: 27
Views: 37558

Re: Bug with Shen's Last Gift and PoI's.

Could you not just set the PoI to pop on their own without being triggered by a mission on given dates? If you enable narrative content SLG gates SPARKs and Alien Nest gates the rulers. If both are tied to RNG you end up with the possibility of going an entire campaign without being able to access t...
by TerribleName
Sat Feb 04, 2017 6:34 am
Forum: Long War 2: Bug Reports
Topic: Can't resume Psi training
Replies: 14
Views: 20949

Re: Can't resume Psi training

My issue is I have a psi rookie who rolled three 20+ day abilities (with scientist, 30+ without). Hooray she got good powers early, but I wont be able to use her and she occupies a tube slot for a month. And then I have to take her on a mission and hope she doesnt roll all high training time abiliti...