Search found 9 matches
- Sat Jul 29, 2017 6:49 pm
- Forum: Long War 2: Bug Reports
- Topic: Arc blaster animation, proving ground projects and other bugs
- Replies: 14
- Views: 18547
Re: Arc blaster animation, proving ground projects and other bugs
Thanks for the update, and thanks for the great post-release support! It is good to know that you keep updating this mod and I can't wait to see what comes next (Long War of the Chosen 2 maybe?). If I encounter other bugs i will be sure to report them. Do you prefer threads like this, or should I op...
- Sat Jul 15, 2017 2:43 pm
- Forum: Long War 2
- Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
- Replies: 260
- Views: 1157695
Re: XCOM 2 expansion + Long War 2: Nothing to announce
If by "deactivated" do you mean you unchecked the box at the start of the campaign? If so then yes, it is intentional, because that box activates the story mission; the rulers are always active until you uninstall the dlc in your steam library. The same goes for Shen's Last Gift: If you de...
- Fri Jul 14, 2017 4:37 pm
- Forum: Long War 2: Bug Reports
- Topic: Arc blaster animation, proving ground projects and other bugs
- Replies: 14
- Views: 18547
Re: Arc blaster animation, proving ground projects and other bugs
I used no other mods and don't have a save available, but you are right about the cheats - I used them while searching for bugs to check as much as possible of the game in a short time. In this case I activated one pod, teleported into the control room, hacked the console and checked the other pods ...
- Thu Jul 13, 2017 7:32 pm
- Forum: Long War 2: Bug Reports
- Topic: Arc blaster animation, proving ground projects and other bugs
- Replies: 14
- Views: 18547
Re: Arc blaster animation, proving ground projects and other bugs
Could #2 be related to that stun bug in the "chain lightning bug" thread?
- Sun Jul 09, 2017 3:21 pm
- Forum: Long War 2: Bug Reports
- Topic: Arc blaster animation, proving ground projects and other bugs
- Replies: 14
- Views: 18547
Re: Arc blaster animation, proving ground projects and other bugs
Yes, I know that this thread is old, since I am the one who started it :) I just finished a test run and apart from the Experimental Powered Weapon project, which appeared as a research project instead of (as I seemed to recall in the original post) a proving ground project, and the instant autopsy ...
- Sat Jul 01, 2017 12:33 pm
- Forum: Long War 2: Bug Reports
- Topic: Arc blaster animation, proving ground projects and other bugs
- Replies: 14
- Views: 18547
Re: Arc blaster animation, proving ground projects and other bugs
The Dragon Rounds bug also seems to be fixed in 1.5. Any news about the other points?
- Sat Jun 24, 2017 9:38 am
- Forum: Resolved Bug Reports
- Topic: Experimental Powered Weapon project bug
- Replies: 9
- Views: 34466
Re: Experimental Powered Weapon project bug
Happened to me as well some time ago. I mentioned it back in february, together with other bugs i found: http://www.pavonisinteractive.com/phpBB ... 17&t=24857
- Sat Apr 01, 2017 5:16 pm
- Forum: Long War 2: Bug Reports
- Topic: Arc blaster animation, proving ground projects and other bugs
- Replies: 14
- Views: 18547
Re: Arc blaster animation, proving ground projects and other bugs
Apparently the Muton Elite autopsy does become instant after completing some other research, all the other points still seem to apply to version 1.2, though.
- Sat Feb 18, 2017 3:07 pm
- Forum: Long War 2: Bug Reports
- Topic: Arc blaster animation, proving ground projects and other bugs
- Replies: 14
- Views: 18547
Arc blaster animation, proving ground projects and other bugs
LW 2 Version 1.1, windows 10, no other mods, cleaned config folder Here are some bugs and inconsistencies I discovered and that are not mentioned in the 1.2 preview: 1. Arc Blaster animation: The soldier seems to draw the weapon, but without the weapon actually appearing in his hand. Then the animat...