Search found 5 matches

by Larknok1
Fri Jun 30, 2017 3:28 am
Forum: Long War 2
Topic: Reinforcement Farming
Replies: 19
Views: 31359

Re: Reinforcement Farming

I am not sure 10 alloys and intel for an extra 15-30 real-life minutes per mission is worth it. If you are so inclined to do so, then the mod will rightfully merit its name Long War. And you need to also bring an officer having those perks. I do not think there will be a lot of players wanting or h...
by Larknok1
Sat Jun 24, 2017 9:51 pm
Forum: Long War 2
Topic: Reinforcement Farming
Replies: 19
Views: 31359

Re: Reinforcement Farming

Collector and Scavenger should be capped at 10 intel/supplies collected per mission since 1.3. If that's not working, let us know. I think it's currently functioning as intended, and capped at 10. All the same, it's nearly impossible to kill ~30 non-advent aliens on most missions to reach the full ...
by Larknok1
Sat Jun 24, 2017 9:49 pm
Forum: Long War 2
Topic: Reinforcement Farming
Replies: 19
Views: 31359

Re: Reinforcement Farming

This can be easily fixed by changing Collector and Scavenger to... ...Gain 1-3 intel every time you pick up a timed loot. ...Gain 0-2 alloy and 0-2 elerium every time you pick up a timed loot. Skullmining is not problem here, since you can only do it once a mission. The problem is that skull mining...
by Larknok1
Sat Jun 24, 2017 6:27 am
Forum: Long War 2
Topic: Reinforcement Farming
Replies: 19
Views: 31359

Re: Reinforcement Farming

I'm actually referring to farming the reinforcements on typical GOps, after your squad has wiped all the mission's original enemies, and before you extract. In 1.4 you have every reason to kill as many as you can until you get a reinforcement you can't fully wipe in one turn. My main point is that i...
by Larknok1
Sat Jun 24, 2017 5:30 am
Forum: Long War 2
Topic: Reinforcement Farming
Replies: 19
Views: 31359

Reinforcement Farming

As I understand it, in 1.5 the XP from kills is being limited to the mission cap, pre-reinforcements. Even with this change, I'm afraid people (including myself) will continue to Reinforcement Farm, seeing as it maintains two benefits: 1) Intel / Alloys / Elerium from Collector / Scavenger perks 2) ...