Search found 3 matches
- Wed Feb 17, 2016 10:11 am
- Forum: Modders' Forum
- Topic: Mod Dependencies
- Replies: 1
- Views: 6029
Mod Dependencies
Hi, this question was asked on reddit without much success. Is there a way for mods to declare dependencies on other mods? Lets say my super-leader-mod obviously depends on the leader-mod being installed to properly work. Maybe it wont even compile without the leader-mod (is this even possible?). Ho...
- Fri Feb 12, 2016 10:51 am
- Forum: Modders' Forum
- Topic: On Strategic Game Rules
- Replies: 1
- Views: 4880
On Strategic Game Rules
Hi, Thanks for answering my last question. So here I am again asking stuff. I'd love to learn about how the games strategic rules engine works. For example, from the ini files I get the impression that mission selection and population works roughly like this: (Source, Reward) -> MissionFamily -> Mis...
- Mon Feb 01, 2016 10:17 am
- Forum: Modders' Forum
- Topic: Fire away ...
- Replies: 22
- Views: 32316
Re: Fire away ...
Hi, thanks for the opportunity. I'm curious to what kind of tools you guys used for the day-1 mods and generall information on how the system works and where to start. I currently only read some of the UE3 UDK. Is it relevant to Xcom-2? I heard somewhere that they use a heavily modifed UE3.5. Did th...