Search found 4 matches
- Wed Aug 30, 2017 3:18 pm
- Forum: Long War 2
- Topic: LW2 v1.5 is Live
- Replies: 36
- Views: 58745
Re: LW2 v1.5 is Live
I'm curious if anybody has seen a SnG in 1.5 at all. I want to play but without SnG in my current campaign, I have no shot at getting enough elirium.
- Tue Aug 29, 2017 5:33 pm
- Forum: Long War 2: Bug Reports
- Topic: Smash & Grab with negative time remaining
- Replies: 30
- Views: 46293
Re: Smash & Grab with negative time remaining
I have a Save Game and Launch.log file from an old save. Fresh install XCOM, only mod enabled LW2. Deleted ini's. Opened old save without any SnG active on map (early in April) and scanned for a month. I'd say the amount of GOPs popping is feels the same, but they are all hack/jailbreak/attention ty...
- Tue Aug 29, 2017 3:44 pm
- Forum: Long War 2: Bug Reports
- Topic: Smash & Grab with negative time remaining
- Replies: 30
- Views: 46293
Re: Smash & Grab with negative time remaining
I've deleted Xcom and I'm reinstalling.
Update: reinstalled XCOM, just QOL Mods. Opened up some old saves from various campaigns...scanned for a month, no Smash and Grabs.
Update: reinstalled XCOM, just QOL Mods. Opened up some old saves from various campaigns...scanned for a month, no Smash and Grabs.
- Mon Aug 28, 2017 6:46 pm
- Forum: Long War 2: Bug Reports
- Topic: Smash & Grab with negative time remaining
- Replies: 30
- Views: 46293
Re: Smash & Grab with negative time remaining
Same issue here. I guess I was infiltrating a SmashnGrab overnight and after I did it it does not go away. I can redo it, but I have no infiltration time and it's suicide. I even toggled God mode to complete it but it still doesn't go away. I'm worried that having an active SnG will prevent other Sn...