Search found 8 matches
- Wed Dec 20, 2017 3:57 pm
- Forum: Forum Matters
- Topic: Subscriptions and Notifications questions
- Replies: 2
- Views: 109022
- Wed Dec 20, 2017 3:55 pm
- Forum: Long War 2
- Topic: Announcement regarding LW2+WotC
- Replies: 73
- Views: 430368
Re: Announcement regarding LW2+WotC
A lot of people seem to forget about how much time it takes to do some of that work, and the fact that the ones doing the work still need to 'pay the bills' themselves. If you guys tried doing it in your spare time it could be a task taking a couple of years, while letting the general modding commun...
- Wed Dec 20, 2017 3:48 pm
- Forum: XCOM: Long War General Discussion
- Topic: Change Field Surgeon Values
- Replies: 2
- Views: 6546
Re: Change Field Surgeon Values
If you're talking modifying a single soldier's HP then most likely, as that'd require modifying the game save itself (doable, but more of a pain than I care to mess with). If you're talking more generically along the lines of all new soldiers having 3 more HP you can much more easily modify the Defa...
- Wed Dec 20, 2017 3:37 pm
- Forum: XCOM: Long War General Discussion
- Topic: Quick and Dirty questions
- Replies: 1
- Views: 6026
Re: Quick and Dirty questions
You're using the Quick and Dirty option and reduced your squad size to keep things fair? Wow, you must both enjoy an extreme challenge and hate spending an hour or three (Without Save Scumming!) clearing a single battle. I haven't been using the option, and in the Exalt Base Assault mission I had ne...
- Thu Dec 07, 2017 6:17 pm
- Forum: Terra Invicta Development
- Topic: Terra Invicta Dev Diary #1
- Replies: 34
- Views: 126483
Re: Terra Invicta Dev Diary #1
There are two other possibilities you skipped over (although one was mentioned earlier). The first is that they need a habitable planet to expand their population to and for whatever reason have little more in the way of terraforming tech than we have. As such they'd need to avoid massive environmen...
- Thu Dec 07, 2017 4:52 pm
- Forum: Forum Matters
- Topic: Subscriptions and Notifications questions
- Replies: 2
- Views: 109022
Subscriptions and Notifications questions
Okay, I just joined this forum, and when setting up my Notification Alerts in the User Control Panel I noticed that it lists being able to subscribe to a forum, but I can't seem to find such a button on any of the forums. Also, although I can receive e-mail notifications of new posts or pm's I can't...
- Thu Dec 07, 2017 4:27 pm
- Forum: Forum Matters
- Topic: Request : a "Developpers' unread post" button in the forum's functions
- Replies: 5
- Views: 32519
Re: Request : a "Developpers' unread post" button in the forum's functions
Unfortunately I haven't worked with the code for phpBB so I don't know exactly how it would work. I can make a stab in the dark though. If the devs' accounts (I'm assuming more than one developer here) had a special tag to them, like the admins have, then all you'd need is an extra button that just ...
- Thu Dec 07, 2017 3:44 pm
- Forum: Long War 2
- Topic: Announcement regarding LW2+WotC
- Replies: 73
- Views: 430368
Re: Announcement regarding LW2+WotC
Wow, I hadn't even known that there was a Long War series mod for XCom Enemy Unknown/Within until coming to the Pavonis website. I'd just loved working with the Perk/SMG/Laser/Alien/Leader Packs and Toolbox. I'd had no clue that those were just the parts to a much bigger project, or that the project...