True, very true.M4TT3R wrote:What's a Win? there is a reason Xcom2 Assumes that you lost the first time, that reason is LongWar!grich117 wrote:How many of those were wins?i am currently on my 51st playthrough
Search found 13 matches
- Mon May 30, 2016 2:55 am
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: Long war killed Xcom 2 haha
- Replies: 14
- Views: 28079
Re: Long war killed Xcom 2 haha
- Tue May 17, 2016 7:34 pm
- Forum: XCOM: Long War Troubleshooting
- Topic: Council of nations has evaporated
- Replies: 3
- Views: 7273
Re: Council of nations has evaporated
New feature, they now take vacations on some months. (kidding, that's a problem, right there.)LordAbizi wrote:after checking it looks like the council of nations has gone on vacation
- Sat Apr 23, 2016 2:51 am
- Forum: Off-topic
- Topic: Alert Emails
- Replies: 1
- Views: 44624
Alert Emails
I just wanted to alert you guys, that all the emails sent about forum alerts are marked as phishing emails by gmail. If you have a solution to that, that would be great, but I'd be fine if you don't.
Thanks!
Thanks!
- Fri Apr 22, 2016 7:11 pm
- Forum: General Discussion
- Topic: I'll take the bait.
- Replies: 8
- Views: 15619
Re: I'll take the bait.
2) Engineers are gods, scientists aren't crap. Seriously, what is the deal? Everything you want to do requires engineers but scientists are just a static bonus? Why not allow us to staff some of the centers with (like medbay) with scientists thereby giving us a choice between research speed and ope...
- Fri Apr 22, 2016 5:57 pm
- Forum: General Discussion
- Topic: Announcement hype vs. reality
- Replies: 11
- Views: 17848
Re: Announcement hype vs. reality
You do realize that there is no benefit and often the opposite to revealing information in an untimely fashion. Furthermore you don't know what the various agreements that may be in place are, for all any of us knows LWS may be working entirely on a new game, XCom 3, an official Long War expansion ...
- Fri Apr 22, 2016 12:11 am
- Forum: General Discussion
- Topic: Announcement hype vs. reality
- Replies: 11
- Views: 17848
Re: Announcement hype vs. reality
You know, Firaxis is wanting to branch out their company...Andor wrote:Or maybe the answer is "Yes, but it's an official DLC and we are under an NDA which would allow them to harvest our organs if we break it."
- Thu Apr 21, 2016 7:58 pm
- Forum: General Discussion
- Topic: I'll take the bait.
- Replies: 8
- Views: 15619
Re: I'll take the bait.
2) Engineers are gods, scientists aren't crap. Seriously, what is the deal? Everything you want to do requires engineers but scientists are just a static bonus? Why not allow us to staff some of the centers with (like medbay) with scientists thereby giving us a choice between research speed and ope...
- Wed Apr 13, 2016 4:47 am
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: Long war killed Xcom 2 haha
- Replies: 14
- Views: 28079
Re: Long war killed Xcom 2 haha
Slightly above average number of victoriesNoganeto1 wrote:Just. Only. 1grich117 wrote:How many of those were wins?i am currently on my 51st playthrough
- Sun Apr 10, 2016 4:17 am
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: Long war killed Xcom 2 haha
- Replies: 14
- Views: 28079
Re: Long war killed Xcom 2 haha
How many of those were wins?i am currently on my 51st playthrough
- Sun Apr 10, 2016 4:14 am
- Forum: General Discussion
- Topic: Announcement hype vs. reality
- Replies: 11
- Views: 17848
Re: Announcement hype vs. reality
Yeah, I know what you mean. You need to keep an audience interested to do anything. Currently no one is on the forum, other than me. I am absolutely sure that that would change, if they gave us any information. But, because we are getting nothing from any of their projects, very little people still ...
- Tue Apr 05, 2016 7:20 pm
- Forum: General Discussion
- Topic: Superheroes?
- Replies: 1
- Views: 5255
Re: Superheroes?
That sounds really interesting, I'd like to hear the reply to that.
- Fri Feb 19, 2016 1:12 am
- Forum: Terra Invicta Development
- Topic: How long?
- Replies: 2
- Views: 8434
Re: How long?
Alright, that's understandable. Thanks anyways!johnnylump wrote:Much appreciate your interest, but those aren't questions we can really answer right now.
- Mon Feb 15, 2016 6:57 pm
- Forum: Terra Invicta Development
- Topic: How long?
- Replies: 2
- Views: 8434
How long?
Hi! How long would you say that development will be until a) the kickstarter or b) the final release? This would be awesome to know, and if someone else here knows this and can point me to where it was discussed, that would be awesome. Thanks!