Search found 17 matches

by MrOtakuGamer6
Sun Oct 22, 2017 4:41 am
Forum: General Discussion
Topic: [Paying] Friendly Fire Mod
Replies: 2
Views: 16247

Re: [Paying] Friendly Fire Mod

If you mean you want to kill hacked or mind controlled enemies, you can already do that (in fact, when trying to shoot they'll be the first targets to show up).
by MrOtakuGamer6
Wed Mar 02, 2016 1:43 am
Forum: XCOM: Long War General Discussion
Topic: Gee
Replies: 2
Views: 6501

Re: Gee

Obviously, Bradford uses it to upload all of his illegal alien poon into the transponder. Everyone knows that.
by MrOtakuGamer6
Mon Feb 29, 2016 5:15 pm
Forum: Terra Invicta Development
Topic: Brainstorm: Alien Motivation
Replies: 59
Views: 101547

Re: Brainstorm: Alien Motivation

This is probably one of the biggest questions that's been avoided in most "Alien Invasion" theme games. Some are good others are meh. For XCom: EU, I enjoyed the game. But I lost interest when the reason for alien invasion was unclear. Were they doing it for relgiious reasons, trying to &...
by MrOtakuGamer6
Fri Feb 26, 2016 3:25 am
Forum: Off-topic
Topic: Favourite Xcom Alien
Replies: 8
Views: 58737

Re: Favourite Xcom Alien

I loved tentaculats like I love a Sectopod with 2 Gatekeepers and 10 Chyrsallids on a retaliation mission.


BURN KILL MAIM. BURN KILL MAIM
by MrOtakuGamer6
Tue Feb 23, 2016 10:40 pm
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: [Mod Idea] ADVENT Troubleshooter and ADVENT Longshot
Replies: 1
Views: 5130

[Mod Idea] ADVENT Troubleshooter and ADVENT Longshot

Basically, since there is no Specialist or Sharpshooter equivalent for the ADVENT, let's make it fair for everyone. Troubleshooter: -Mag Rifle -More Advanced Drone, known as a Hobgoblin -Tech Score 140 -Can Troubleshoot, allowing any MECS being hacked in Tech Score/5 tiles to use it's tech score. -C...
by MrOtakuGamer6
Sun Feb 21, 2016 5:33 pm
Forum: General Discussion
Topic: [Request] Proper Ethereals
Replies: 5
Views: 11775

Re: [Request] Proper Ethereals

You know what I think would be awesome and terrifying? If the Etherials were huge. Like three stories tall huge, taking up 2X2 spaces like the Sectopod. Or do what I wanted: Make an ADVENT Officer which when on its last HP, summons 3 codices and turns into a fully healed Muton Centurion with Psi La...
by MrOtakuGamer6
Sat Feb 13, 2016 10:32 am
Forum: General Discussion
Topic: Lookin' For Some Modders!
Replies: 10
Views: 17610

Re: Lookin' For Some Modders!

Never mind. I found one. Check it out.
https://docs.google.com/document/d/1DPg ... sp=sharing
by MrOtakuGamer6
Sat Feb 13, 2016 10:16 am
Forum: General Discussion
Topic: Lookin' For Some Modders!
Replies: 10
Views: 17610

Re: Lookin' For Some Modders!

Anyone got a tutorial for using the SDK?
by MrOtakuGamer6
Thu Feb 11, 2016 2:23 pm
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: New Mod's wishlist ?
Replies: 22
Views: 26481

Re: New Mod's wishlist ?

Also, I've noticed something that bothers me a little but its really simple and probably an easy fix, but I know nothing about modding, so...yeah. I miss the old button in the game before missions start to "make weapons available." This helps a lot because it takes the weapons off soldier...
by MrOtakuGamer6
Thu Feb 11, 2016 2:23 pm
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: New Mod's wishlist ?
Replies: 22
Views: 26481

Re: New Mod's wishlist ?

Here's what I want to see. A supersoldier Advent that turns into a fully healed Faceless when down to 1 HP and has the abilities of the Berserker from EU. Because I want more punishment. For even more pain, make it have some Psi-Panic and Lance and call it a Minireal. and when the faceless dies it ...
by MrOtakuGamer6
Thu Feb 11, 2016 5:34 am
Forum: XCOM: Long War General Discussion
Topic: I'm having a ton of fun in XCOM 2, but...
Replies: 7
Views: 13979

Re: I'm having a ton of fun in XCOM 2, but...

earthwulf wrote: my 33%-take-over-mechs always land...
THAT'S IT. I CALL HACKS. WHAT KIND OF BULLSHIT SPECIALIST DID YOU DREAM UP AND PUT IN THE INI.
95% chance to take control of an random enemy unit. AND I FAIL. WHAT KIND OF BULLSHIT IS THIS.
by MrOtakuGamer6
Thu Feb 11, 2016 3:54 am
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: New Mod's wishlist ?
Replies: 22
Views: 26481

Re: New Mod's wishlist ?

Here's what I want to see.
A supersoldier Advent that turns into a fully healed Faceless when down to 1 HP and has the abilities of the Berserker from EU.
Because I want more punishment.
For even more pain, make it have some Psi-Panic and Lance and call it a Minireal.
by MrOtakuGamer6
Wed Feb 10, 2016 11:46 pm
Forum: XCOM: Long War General Discussion
Topic: I'm having a ton of fun in XCOM 2, but...
Replies: 7
Views: 13979

Re: I'm having a ton of fun in XCOM 2, but...

It's no Long War. The game is a lot of fun, and I haven't finished the campaign yet, but I've definitely come up with a routine way to do each of the maps. While I'm pleasantly surprised at times (the Avatar was a fun one... I popped it the first time in the middle of a mission; it took control of ...
by MrOtakuGamer6
Tue Feb 09, 2016 9:36 pm
Forum: Modders' Forum
Topic: Fire away ...
Replies: 22
Views: 31611

Re: Fire away ...

I'm completely new to modding anything for Unreal Engine, so i thought i'd start out with something easy and add a modified version of a default weapon, my problem is the stats (damage, critchance, clipsize) don't show up on the loadout menu as they do for the default weapons any tips what i might ...
by MrOtakuGamer6
Tue Feb 09, 2016 2:42 am
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: SMG mod not working
Replies: 7
Views: 13775

Re: SMG mod not working

So I have not changed computers, but I did attempt to change graphics cards. Now none of the original mods (SMG, Leader, Muton Centurion Alien) are found and it's preventing me from loading my saved games. I'm still subscribed to all of them. What gives? Oh, you're screwed man. I replaced the disk ...
by MrOtakuGamer6
Tue Feb 09, 2016 1:36 am
Forum: Modders' Forum
Topic: Fire away ...
Replies: 22
Views: 31611

Re: Fire away ...

Noobish question, but where exactly is the SDK?
As I said, very noob, just bought the game yesterday.
by MrOtakuGamer6
Tue Feb 09, 2016 12:06 am
Forum: Modders' Forum
Topic: Looking for a 3D modeler to work on a Mod With.
Replies: 1
Views: 5573

Looking for a 3D modeler to work on a Mod With.

Hi, I'm looking for a 3D modeler in order to turn XCOM 2 into a WH40K game. For that, all I really need is a 3D modeler in order to create the models. Then I can switch in the models from the regular characters, and maybe change a few of the abilities. Here's what I need: A techpriest for the new sp...