Search found 4 matches
- Sun Jan 22, 2017 4:28 pm
- Forum: Long War 2
- Topic: Crowdsourcing translations: Shaped Charges
- Replies: 31
- Views: 38647
Re: Crowdsourcing translations: Shaped Charges
Glad to help you guys ***ITALIAN*** FriendlyName="Carica Cava" FriendlyNamePlural="Cariche Cave" BriefSummary="Un piccolo esplosivo progettato per abbattere le pareti." TacticalText="<Bullet/> La Carica Cava ha gittata ed area d'effetto limitate e non provoca ferit...
- Thu Dec 22, 2016 10:40 am
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: Are you working entirely on fifth mod or concurrently on Terra Invicta?
- Replies: 1
- Views: 22776
Are you working entirely on fifth mod or concurrently on Terra Invicta?
I'll be happy either way, but i just want to know if you are entirely focused on the X2 last mod or are you doing other things too, like Terra Invicta.
- Mon May 30, 2016 11:35 am
- Forum: Modders' Forum
- Topic: I'm changing Environment Maps (weather, night scenes look, etc.). Almost done but need help for last step
- Replies: 2
- Views: 6461
Re: I'm changing Environment Maps (weather, night scenes look, etc.). Almost done but need help for last step
Thank you, it worked. However, i noticed that ingame, while the environment stuff in the (lighting, colours, etc.) is correctly loeaded, the sky texture is missing, so the sky is pitch black. I'm pretty sure this is related to something originally linked to the umap missing, in fact when i load the ...
- Fri May 27, 2016 1:38 pm
- Forum: Modders' Forum
- Topic: I'm changing Environment Maps (weather, night scenes look, etc.). Almost done but need help for last step
- Replies: 2
- Views: 6461
I'm changing Environment Maps (weather, night scenes look, etc.). Almost done but need help for last step
So, i found in the Sdk folder various .Umap files who are related to the environment scene. There are many of them, one for each different time condition (Es. Daytime\Desert or Nighttime\Tundra or Sunset\Slums). You can modify a lot of parameters such as Fog of war colour, visibility, lightness, the...