Search found 829 matches

by Psieye
Fri Mar 02, 2018 11:35 am
Forum: Long War 2
Topic: SPARK builds?
Replies: 12
Views: 27613

Re: SPARK builds?

I want to like them, they have some unique LoS fuckery because they don't peek around corners and they jet-jump up buildings. But I don't play with the DLC story mission and I don't want to invest 2 cores to build them when they'd matter. So all they'd be for me are mobile high cover that can't be b...
by Psieye
Fri Mar 02, 2018 12:10 am
Forum: Long War of the Chosen Development (Community Adaptation)
Topic: Watching some WotC on youtube
Replies: 3
Views: 8297

Re: Watching some WotC on youtube

There's never time to do anything. It looks like you can never finish something before something else pops up distracting you, making the game feel stressing since you can't really be in many places at once. Only a problem if you don't get a faction command to skip waiting. My WotC campaign had too...
by Psieye
Thu Mar 01, 2018 2:21 pm
Forum: Long War 2
Topic: Snapshot Sniper Questions
Replies: 16
Views: 23016

Re: Snapshot Sniper Questions

All your snipers? Even DFA ones? They usually stay well outside the command range, I don't think that's very efficient. That's under a standard distribution, where the sniper is far back and everyone else has to be visible because they're fighting. It forces you to kill enemy pods ASAP as otherwise...
by Psieye
Wed Feb 28, 2018 9:50 pm
Forum: Long War 2
Topic: Just finished my Veteran campaign, any advice before starting Commander?
Replies: 21
Views: 25970

Re: Just finished my Veteran campaign, any advice before starting Commander?

Legendary is for Spike, an extreme challenge to brag about beating.
by Psieye
Wed Feb 28, 2018 9:48 pm
Forum: Long War 2
Topic: Snapshot Sniper Questions
Replies: 16
Views: 23016

Re: Snapshot Sniper Questions

You all just got me really interested in the holobot officer, I never could make and use a decent holotargeter sharpshooter, and it never did occur to me to make him into an officer. Now, what are the odds of getting a high mobility and HP sharpshooter with Quick Study :D Why does he need HP? He sh...
by Psieye
Wed Feb 28, 2018 3:55 pm
Forum: Long War 2
Topic: Snapshot Sniper Questions
Replies: 16
Views: 23016

Re: Snapshot Sniper Questions

A DfA sniper's job for me is shooting targets 50 tiles away with some compensation for the extreme range inaccuracy. I often don't care to get that sniper to high ground before sniping away.
by Psieye
Wed Feb 28, 2018 3:16 pm
Forum: Long War 2
Topic: Just finished my Veteran campaign, any advice before starting Commander?
Replies: 21
Views: 25970

Re: Just finished my Veteran campaign, any advice before starting Commander?

llll BlackFlag wrote: Try to liberate early wherever you can.
Mmm disagreed. A bad 2nd liberation is campaign ending. Seriously contemplate why you want to liberate more than 1 region.
by Psieye
Wed Feb 28, 2018 10:31 am
Forum: Long War 2
Topic: Just finished my Veteran campaign, any advice before starting Commander?
Replies: 21
Views: 25970

Re: Just finished my Veteran campaign, any advice before starting Commander?

Veteran -> Commander is mostly "oh right, AP rounds are good now" and "some specialist brings the shotgun for punching Drones out of our face". It's 'breakable' if your tactical game is good. Legendary is pretty much a completely different game. The extra HP on enemies shuts down...
by Psieye
Wed Feb 28, 2018 10:20 am
Forum: Long War 2
Topic: My star solider this campaign
Replies: 8
Views: 12423

Re: My star solider this campaign

Unfawkable wrote: Can the same be done with regular solider skills?
That's a toggle in the in-game options menus.
by Psieye
Wed Feb 28, 2018 10:19 am
Forum: Long War 2
Topic: Snapshot Sniper Questions
Replies: 16
Views: 23016

Re: Snapshot Sniper Questions

If you ask me, Serial is the choice for snapshot. Other snipers can use Serial if they get some support, but snapshot snipers can extend the streak on their own just by moving (or reloading).
by Psieye
Tue Feb 27, 2018 11:48 pm
Forum: Long War 2
Topic: Does anyone else train a bunch of suicide Shinobies?
Replies: 13
Views: 16997

Re: Does anyone else train a bunch of suicide Shinobies?

I expect my Shinobi to wipe a whole pod, then get in position. Becomes impractical when M3s start showing up, but an absurdly fast-trained GSGT can do it regularly.
by Psieye
Tue Feb 27, 2018 11:46 pm
Forum: Long War 2
Topic: My star solider this campaign
Replies: 8
Views: 12423

Re: My star solider this campaign

By the way, how do you make the AWC skills reveal? I'm going to try higher difficulty and I want the knowledge of AWC as an offset. Ini edit: XCOMLW_AWCPack.ini - ALWAYSSHOW = true It makes soldiers feel special way earlier. You will feel pain when the sniper who could have gotten Rapid Reaction di...
by Psieye
Tue Feb 27, 2018 2:08 pm
Forum: Long War 2
Topic: Does anyone else train a bunch of suicide Shinobies?
Replies: 13
Views: 16997

Re: Does anyone else train a bunch of suicide Shinobies?

I've actually contemplated how to get the solo shinobi out alive afterwards, concluding I'd want Wraith suit and Reaper + Hit&Run. I've never had a campaign go long enough to try it out. Whirlwind might be even better for that It's inferior, because it doesn't stack with Reaper. Hit&Run doe...
by Psieye
Tue Feb 27, 2018 2:02 pm
Forum: Long War 2
Topic: Suppression Question
Replies: 7
Views: 12183

Re: Suppression Question

Single suppression is different to area suppression. Single suppression is usable with 2 ammo remaining and will do its thing: a reaction shot if the target moves. Area suppression... I've never tried with just 3 ammo left - it's always been "minimum 5 ammo to be meaningful" for me unless ...
by Psieye
Mon Feb 26, 2018 2:34 pm
Forum: Long War 2: Strategy
Topic: Best time for HQ assault?
Replies: 11
Views: 31004

Re: Best time for HQ assault?

When I first started, I had the silly notion of trying to catch every single counter-Strategic DE mission that could spawn by constraining their spawn locations with liberations. It's impractical. None of the DEs are game-ending (except for UFO hunting Avenger if you don't understand when to have an...
by Psieye
Mon Feb 26, 2018 8:29 am
Forum: Long War 2
Topic: Does anyone else train a bunch of suicide Shinobies?
Replies: 13
Views: 16997

Re: Does anyone else train a bunch of suicide Shinobies?

I've actually contemplated how to get the solo shinobi out alive afterwards, concluding I'd want Wraith suit and Reaper + Hit&Run. I've never had a campaign go long enough to try it out.
by Psieye
Mon Feb 26, 2018 8:25 am
Forum: Long War 2: Strategy
Topic: Implacable Rangers
Replies: 22
Views: 44671

Re: Implacable Rangers

regularly fight 16+ aliens at a time I force this kind of fight regularly at midgame on Commander. My ranger's job isn't to land amazing crits, it's to shoot 5 times per decisive turn while moving forward. That's not possible without Implacable (and Threat Assessment). BEO is a lot better when you ...
by Psieye
Sun Feb 25, 2018 9:11 pm
Forum: Long War 2: Strategy
Topic: Best region to liberate?
Replies: 3
Views: 13430

Re: Best region to liberate?

Or am I starting to overthink this stuff now? :) From my view, you're asking the wrong questions and you're thinking with too little detail. Start by reading this . Then try to guess the heatmap of the regions in the world (or rather, of your neighbouring regions). Factor in you don't know where th...
by Psieye
Sat Feb 24, 2018 9:21 am
Forum: Long War 2: Strategy
Topic: Best time for HQ assault?
Replies: 11
Views: 31004

Re: Best time for HQ assault?

"What power level should my squad be at before my first HQ?" is the wrong question. Slightly more important is "what corpse possibilities should I wait for before my first HQ?". Much more important is "On success, all the neighbouring regions will get +2 to desired Strength ...
by Psieye
Fri Feb 23, 2018 3:52 pm
Forum: Long War 2
Topic: Suicidal snakes
Replies: 7
Views: 11722

Re: Suicidal snakes

If a Naja isn't flanked and it has squadsight on a target, it will shoot. No matter how bad the shot is, it will shoot.
by Psieye
Fri Feb 23, 2018 11:46 am
Forum: Long War 2
Topic: Mayhem mechanics?
Replies: 15
Views: 21054

Re: Mayhem mechanics?

I'm too used to 100 Aim Lead by Example sniper officers. Theorycraft time! For lategame, shitty aim on a gunner is about 70, so the officer would pull everyone up to about 85 or better. T2 holo brings that up to 100. Scope then compensates for small enemy Def. Larger enemy Def would need AWC perks o...
by Psieye
Fri Feb 23, 2018 10:11 am
Forum: Long War 2
Topic: Environmental Damage Falloff on Cone Attacks
Replies: 6
Views: 11039

Re: Environmental Damage Falloff on Cone Attacks

Good to know I can EXO punch through a wall at melee range and (just about?) guarantee the wall won't break.
by Psieye
Wed Feb 21, 2018 2:45 pm
Forum: Long War 2
Topic: Unconscious soldiers can activate?!?
Replies: 13
Views: 17714

Re: Unconscious soldiers can activate?!?

Actually not quite, I was pointing to the bug where the soldier gets revived straight to action but the graphics still display him as down.
by Psieye
Wed Feb 21, 2018 2:06 pm
Forum: Long War 2
Topic: Unconscious soldiers can activate?!?
Replies: 13
Views: 17714

Re: Unconscious soldiers can activate?!?

Be glad that soldier wasn't bleeding out while wearing a Mindshield. Using Revival Protocol on such a soldier skips the 'unconscious' step so enemies will immediately shoot him dead on their next turn.
by Psieye
Tue Feb 20, 2018 5:17 pm
Forum: Terra Invicta Development
Topic: Terra Invicta Dev Diary #3: Resources
Replies: 34
Views: 86937

Re: Terra Invicta Dev Diary #3: Resources

Good foreshadowing of a future dev diary (or many). We shall await for those ideas to be tested out and proven before we hear of them. It would be meaningless to talk of what the tactical layer will involve when such detail can change if an idea doesn't work out. On a tangent, this might be a fair p...