Search found 236 matches
- Fri Jan 27, 2017 5:32 pm
- Forum: Long War 2
- Topic: XP Formula?
- Replies: 5
- Views: 8278
XP Formula?
Yo, does anyone know anything more about the xp formula besides missions give a lot and kills give less? How much? Do reinforcements still give xp? Do all enemies give the same like in Vanilla? Does taking two people give half the xp of taking one guy?
- Fri Jan 27, 2017 5:27 pm
- Forum: Long War 2
- Topic: Aim affects rocket scatter? There is no info about this in the game
- Replies: 8
- Views: 12636
Re: Aim affects rocket scatter? There is no info about this in the game
Give it some time. The devs have talked about rocket scatter and aim so that must mean they're fine with telling it, it's just they need more time.bingo12345 wrote:If so, add description about rocket scatter and aim influence on the technical's guntlet. There should not be hidden info in the game.
- Fri Jan 27, 2017 5:22 pm
- Forum: Long War 2
- Topic: Upcoming Flamethrower Improvements
- Replies: 54
- Views: 67149
Re: Upcoming Flamethrower Improvements
>Flamethrower Improvements >Everything under Balance is a nerf So you're saying flamethrowers are OP if you can actually hit your targets with them? It's not clear in the notes, but judging from Xwynns Let's Play (which is running on a pre-release version of 1.1), the Flamethrower has drastically i...
- Fri Jan 27, 2017 5:18 pm
- Forum: Long War 2
- Topic: Snapshot...is it just me?
- Replies: 13
- Views: 18477
Re: Snapshot...is it just me?
That penalty is why I never use Snapshot. Just feels like a bad Ranger with a holotargeter at that point. The idea is to keep your snapshotter a little back, that way when pods activate the will likely not take cover that's defended well against the snapshotter, letting them move well into some fla...
- Fri Jan 27, 2017 5:10 pm
- Forum: Long War 2: Strategy
- Topic: Should we ever fight missions where we can't get any infiltration?
- Replies: 13
- Views: 17512
Re: Should we ever fight missions where we can't get any infiltration?
I did this very thing the other night, but it was in an advent strength 1 region. I brought 5 sharp shooters with a couple shinobis and specialist(in case of mecs) Being a strength 1 zone it was 44 enemies. They can get fairly intense. It was 5 pods I believe with about 8 or so enemies in each one,...
- Fri Jan 27, 2017 4:36 pm
- Forum: Long War 2: Strategy
- Topic: What is a lead? How does one get a lead?
- Replies: 10
- Views: 13692
Re: What is a lead? How does one get a lead?
On this subject I've unlocked the mission to assault an advent network tower (it doesn't mean expire) in a region but I still keep getting missions in this region with "find a lead" rewards. Aren't those rewards pointless now?
- Fri Jan 27, 2017 4:29 pm
- Forum: Long War 2
- Topic: Incendiary grenade has a radius of 1 tile. :(
- Replies: 30
- Views: 40598
Re: Incendiary grenade has a radius of 1 tile. :(
By the time you have Advanced Grenade Launcher and Volatile Mix these are hitting a fairly large area with massive effect. This is what I thought. However this does, IMO, have the effect of making it pretty uninspiring/disappointing to use early game (and it unlocks quite early) when I don't have e...
- Fri Jan 27, 2017 4:13 pm
- Forum: Long War 2
- Topic: Aliens getting free shots
- Replies: 36
- Views: 47345
Re: Aliens getting free shots
I'm loving the free shots the aliens get. I've had two soldiers one-shot due to them in my campaign so far. Makes it feel like anyone can die at any moment. Makes me nervous before a mission starts, which is what I want from XCOM. I mean you might as well just insert a mechanic that rolls a dice th...
- Fri Jan 27, 2017 4:09 pm
- Forum: Long War 2
- Topic: [Idea] Class: Agent
- Replies: 6
- Views: 9438
Re: [Idea] Class: Agent
Definitely overlaps in a lot of design space.Arcalane wrote:I'm seeing too much overlap with the Shinobi and Officer perks, myself. I mean, I could train a Shinobi up as an Officer and get more or less the same end effect in several cases.
- Fri Jan 27, 2017 8:49 am
- Forum: Long War 2
- Topic: Just had a 100mb Steam Workshop download (NOT 1.1 sadly)
- Replies: 8
- Views: 13529
Re: Just had a 100mb Steam Workshop download
Really what's wrong with themjohnnylump wrote:still wasn't us. still trying to fix grazing fire and VPT
- Wed Jan 25, 2017 6:34 pm
- Forum: Long War 2
- Topic: Haven -- "Tower symbol Box"
- Replies: 5
- Views: 8403
Re: Haven -- "Tower symbol Box"
The reason you can't see it is because the region you're looking at already has a tower in it.code99 wrote:Huh ... then i guess its a bug in my case. There is no such button in my haven management screen ... unless im doing something wrong.