Done with modding XCom 2 yet?
Posted: Wed Jul 20, 2016 8:36 pm
Hey, was a big supporter of the Long War mod for XCom Enemy Unknown but I have to say that it's extremely irritating dealing with your mods for XCom 2. Not sure if it's a deal with Firaxis or just a selfish desire but the transparency you had with Enemy Unknown changes didn't carry over to your XCom 2 mods and it's really garbage the way it's all handled.
You tend to keep things to yourself that could help the community move along better and then release these mods without any form of heads up or notification. You guys going to continue with these mods for awhile or was that the last set(laser and perk)? I'm holding off on working toward anything until after you finally decide it's ok to reveal all the tips and toolsets that you are utilizing yourselves so please make an announcement when you're finally moving back to your own project.
BTW, still really looking forward to your project and when your attention focuses back to that I will be thrilled, in the meanwhile not too fond of the current mindset behind your modding for XCom 2.
You tend to keep things to yourself that could help the community move along better and then release these mods without any form of heads up or notification. You guys going to continue with these mods for awhile or was that the last set(laser and perk)? I'm holding off on working toward anything until after you finally decide it's ok to reveal all the tips and toolsets that you are utilizing yourselves so please make an announcement when you're finally moving back to your own project.
BTW, still really looking forward to your project and when your attention focuses back to that I will be thrilled, in the meanwhile not too fond of the current mindset behind your modding for XCom 2.