The infiltration mechanic added in LW2 effective replaces the fatigue system we used in LW for XCOM:EW (and I assume the XCOM 2 mod you reference is similar).
Infiltration works differently, though, by consuming soldier time BEFORE the mission, instead of AFTER it. There are also more player controls over the duration, compared to fatigue. We also felt that it fit the "Resistance" theme better.
There's technically nothing precluding having both infiltration (pre-mission) and fatigue (post-mission), and we considered doing this, but in the end considered it unnecessary.
Soldier Fatigue Mod
Re: Soldier Fatigue Mod
not to mention it's kinda overkill. keeping your roster ready to deal with stuff is hard enough with just one of those things
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- Long War 2 Crew
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Re: Soldier Fatigue Mod
Yeah - unlike most of the mods people use, this one actually would make LW2 much, much harder. xD
Probably not recommended. You'll get just as much roster juggling from Infiltration.
Probably not recommended. You'll get just as much roster juggling from Infiltration.
Re: Soldier Fatigue Mod
"LW2 and Soldier Fatigue mod: for those who find joy in suffering"