Are Redscreens supposed to work with Fan Fire
Are Redscreens supposed to work with Fan Fire
Because though the description says "every hit", they've only been proccing once on Fan Fire even when all hits connect (not grazes).
Re: Are Redscreens supposed to work with Fan Fire
Does red screen stack with regular attacks? I've never tried like hitting it with two different weapon shots.
Re: Are Redscreens supposed to work with Fan Fire
The description seems to take great care to imply that it does (every hit), which is why I was confused. I haven't tried that either.trihero wrote:Does red screen stack with regular attacks? I've never tried like hitting it with two different weapon shots.
Re: Are Redscreens supposed to work with Fan Fire
Since neither of us have tried it, my guess is that it doesn't stack, just like other debuffs don't stack. It's like putting a unit on fire - if it's already on fire, it doesn't get stacking fire DoT. If venom rounds applies poison on "every hit," it doesn't stack the damage. Or think of flashbanging an already flashbanged unit. The duration extends but the effect doesn't get any worse. The only exception I can think of is suppression, which explicitly says it stacks with itself in the tooltip.Manifest wrote:The description seems to take great care to imply that it does (every hit), which is why I was confused. I haven't tried that either.trihero wrote:Does red screen stack with regular attacks? I've never tried like hitting it with two different weapon shots.
It'd probably be op if it did stack.
- FreedomFighterEx
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Re: Are Redscreens supposed to work with Fan Fire
If it did stack then it would make final fight in SLG laughable. Bluescreen bomb also almost erase hacking defense from affecting mechanized unit.trihero wrote:It'd probably be op if it did stack.