When l'am started infiltration on Advent's Region Millitary Center, later after 4 days happened Advent's Raid on one of my safehouses - decided sacrifice it because best guys with same equipment and who could defend it was busy. And here l got "surprise"! Infiltration don't work on part 2 region release missions was 50 enemies, for example basic mission with 10-20% gives versus you 25-30 enemies + ~8 reinforcements = 33-38. This resulted in literally dead safehouse (Advent kills/aresting ALL resistance members in attacked safehouse if skip this mission), l guess should appear mission to rescue these guys (atleast part of them), but after !80 Days! still won't do happened.
In XCOM:EU+EW (maybe also in X-COM, the grandpa) was feature with airplanes which we could move between continents for ~3 days, this will be cool if we could move our Resistance Members between safehouses with some adjustments:
- Resistance Members can be sended in groups up to 5.
- Before send, resistance members can be little prepared - get documents, supported by one xcom operative during entire travel.
- During travel could (or not) happen various troubles with Advent: (concoct only one event )
- Way closed by (small/medium/large) checkpoint, what we can do with it:
- Attack now/Try sneak through post. If Advent's Power is low and small/medium checkpoint (1-3) this is should be best choice, target will reach specific territory in stealth or clean from enemies entire checkpoint, because alerted enemies will chase.
- Use documents, lol. Unavaliable if before send not give it, every continent requires own documents, cost 5 intel per 1 document on 1 member. Needed be created for all members in group.
- Request XCOM Operatives team. Target will clean from enemies entire checkpoint WITHOUT LOOT (exclude drops from bodies which was taked by soldiers individually)
- Search another way, results in increase travel time (atleast 1 day+)
- Travel Events appear Chance depends of Advent's Power in both regions by averange number
- Example: 1st from where we go has 7 Advent's Power, 2nd to where we go has 3 = 10 Advent's Power, but this will be wrong so here we need averange number which equal 5
(a + b / 2 = averange) - Second possible implementation is split total travel time on two parts and each will have own chance and will work only one part
depends of how much time left.
- Example: 1st from where we go has 7 Advent's Power, 2nd to where we go has 3 = 10 Advent's Power, but this will be wrong so here we need averange number which equal 5
- Way closed by (small/medium/large) checkpoint, what we can do with it:
upd1: Forget about tip from chief's cabinet, this not worked for me... like l said, 80 days (sended soldier was level 2 - corporal). Maybe l just unlucky ;(