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What does the AWC fix listed in the 1.2 patchnotes mean?

Posted: Thu Feb 02, 2017 8:33 pm
by nmkaplan
I'm curious about this:

"- AWC cross-training restrictions reconfigured to exclusively use perk triggers (rather than currently bugged class restrictions). Should see a lot more options open up for training."

I'm excited that there will be a lot more options, as I've been a little sad that the same perks seem to appear (at least at the first tier) over and over (deadshot, infighter, biggest booms, damn good ground and lone wolf seem to be the most likely).

I'm curious exactly what the quoted line means. What are "perk triggers"? And what is wrong with the current functionality?

Re: What does the AWC fix listed in the 1.2 patchnotes mean?

Posted: Thu Feb 02, 2017 8:40 pm
by Arcalane
Someone identified a bug where excluding perks from the AWC based on class excluded them from all classes, not just the specified class.

Re: What does the AWC fix listed in the 1.2 patchnotes mean?

Posted: Thu Feb 02, 2017 9:56 pm
by GavinRuneblade
So if ranger can't get perk X then no one can?

Re: What does the AWC fix listed in the 1.2 patchnotes mean?

Posted: Thu Feb 02, 2017 10:40 pm
by cerebrawl
GavinRuneblade wrote:So if ranger can't get perk X then no one can?
Exactly.

Re: What does the AWC fix listed in the 1.2 patchnotes mean?

Posted: Thu Feb 02, 2017 11:42 pm
by GavinRuneblade
cerebrawl wrote:
GavinRuneblade wrote:So if ranger can't get perk X then no one can?
Exactly.
Thanks to you and arcanalane both. I was confused by this too.

Re: What does the AWC fix listed in the 1.2 patchnotes mean?

Posted: Fri Feb 03, 2017 1:15 am
by dodger
Long and short is a number of abilities intended to show up in the AWC aren't.

More details, including copy/paste config file fix in this thread: http://www.pavonisinteractive.com/phpBB ... 17&t=23895

Fix isn't retroactive to existing soldiers.

Re: What does the AWC fix listed in the 1.2 patchnotes mean?

Posted: Fri Feb 03, 2017 1:09 pm
by Gilbert
dodger wrote:...

Fix isn't retroactive to existing soldiers.
Thanks for the link, and the posted fix. Can you clarify the fix not being retroactive though? Does that mean any soldier, even rookies, already in the armory will NOT be impacted by changing this, even with no AWC yet built? Or if AWC not yet built, changes can apply? I had just started a new campaign, but not yet up to AWC. Wondering if I should change this and start again, or simply put the fix in and I'm good?

Thanks

Re: What does the AWC fix listed in the 1.2 patchnotes mean?

Posted: Fri Feb 03, 2017 2:40 pm
by dodger
Gilbert wrote:
dodger wrote:...

Fix isn't retroactive to existing soldiers.
Thanks for the link, and the posted fix. Can you clarify the fix not being retroactive though? Does that mean any soldier, even rookies, already in the armory will NOT be impacted by changing this, even with no AWC yet built? Or if AWC not yet built, changes can apply? I had just started a new campaign, but not yet up to AWC. Wondering if I should change this and start again, or simply put the fix in and I'm good?

Thanks
Sorry, I'm not entirely sure of which is the exact moment a soldier's AWC tree is fixed.

Re: What does the AWC fix listed in the 1.2 patchnotes mean?

Posted: Fri Feb 03, 2017 5:00 pm
by nmkaplan
This is great information, thanks!

I do have something to add to the discussion... if your campaign is early on, I believe I read somewhere else on this forum that there is a console command that rerolls all AWC perks for all soldiers.

EDIT: Found it. It's in this thread: http://www.pavonisinteractive.com/phpBB ... oll#p29655

The command is LWForceAWCRerolls and it will un-train all trained AWC perks and reroll for all soldiers.