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Help, lost AP Ammo

Posted: Tue Feb 28, 2017 6:38 pm
by Jackal
So, I thought i'd get cute and create infinity amount of AP Ammo once one was created

I used this help source

http://ufopaedia.org/index.php/Customizing_LW2


mainly i wanted to just make the AP ammo not weigh anything because it's ridiculous that it does.. it's bad enough that it takes up a freakin' slot since it's not like we can switch from AP ammo to regular and regular doesnt' take up a slot


anyway, i researched the soldier, with to engineering, built the AP ammo, but it's not in my load out screen option

Re: Help, lost AP Ammo

Posted: Wed Mar 01, 2017 4:47 am
by Jackal
wow, no one can offer any advice?

Re: Help, lost AP Ammo

Posted: Wed Mar 01, 2017 4:51 am
by rakoon79
perhaps a better way of asking is actually show us how you've edited them so that people (if any) can see your mistakes/errors.

Just something to think about :)

Re: Help, lost AP Ammo

Posted: Wed Mar 01, 2017 5:02 am
by Jackal
+ItemTable=(ItemTemplateName="APRounds", Slots=0, Starting=false, Infinite=true, Buildable=true,

essentially, if i change Infinite=false, to Infinite=true, I should be able to have an infinite amount once the first one is built (or so i believed) but instead they are not an option in the load out at all

Re: Help, lost AP Ammo

Posted: Wed Mar 01, 2017 7:31 am
by Jacke
Jackal wrote:+ItemTable=(ItemTemplateName="APRounds", Slots=0, Starting=false, Infinite=true, Buildable=true,

essentially, if i change Infinite=false, to Infinite=true, I should be able to have an infinite amount once the first one is built (or so i believed) but instead they are not an option in the load out at all
I saw this on a bug fix. For non-unique items, Infinite and Buildable are always the inverse of the other. You either have infinite items

Code: Select all

Infinite=true,	Buildable=false,
or pay-for-each buildable items.

Code: Select all

Infinite=false,	Buildable=true,

Re: Help, lost AP Ammo

Posted: Wed Mar 01, 2017 5:27 pm
by Jackal
thanks Jacke.... I guess that's what I was missing!