Honestly, how often are you gonna see someone panic in an evac zone? I'd imagine that if you're about to evac and someone beside you comes unglued, you just grab them and go. It's not like you would leave them behind. It's a mechanic I can easily live with. Evac All is too good to give away just for that rare, off hand occurrence.Dwarfling wrote:I'm back in business since december. My ISP has gone to crap (I'm from Venezuela, go figure) and I got tired to losing Starcraft 2 games just because disconnects.
So far I did a bronzeman Legend that felt like won and cut it short. Then I took a Legend Ironman one up to August but I got too greedy and did a training mission with Mag and Laser weapons against what turned out to be an Archon, a bunch of snakes and a final pod of mutons (centurion+2xregular) on high ground, with a heavy turret that I just couldn't kill on time. I could have perfectly continued, but I felt so bummed out about losing all those guys (weren't even that great) that I thought I could do better starting over. I also think I got too lucky of a start with 4 scientists (3+1 from BM) in march.
Now I'm on a new one. It's mid april, I got 4 scientists (2+2), but I'm barely starting Adv Laser so it feels more fair. I discovered however that the Evac All mod lets you cheat panic at the evac zone and extracts them all anyways. Now I dunno how I feel about this campaign seeing as I like to keep it as clean as possible.
Anyway, I have a campaign going that, like you, feels won, so I'm gonna try Legendary in earnest. I did try it last campaign but it was so hard that I backed it down to Commander. It just wasn't fun to me at the time.
You had 4 scientists in March? Nice. Hell it takes me half the game to get that many. What's BM? Do you mean Basic Research?