Full override bug?
Posted: Thu Jun 29, 2017 6:18 pm
Hi there,
Here are lists of thing you might need:
1) LW2 v1.4
2) Windows 10
3) Perfect Info; Preview line of sight; Loot indicator; Black market usage; Kill counter; Gotcha again; Quick end turn; Yet another F1; Evac All; Mod config menu (I don' think any of these matters tho)
4) I tried full override with the 'reprogramming' option on a sectopod in this save file. It succeeded,but at the end of the mission, my number of mec in this region did not go up by 1. Also, I got the sectopod corpse anyways. According to the wiki, it says in order to get the mec at the end of the mission, it has to be a mission that you can collect corpse. But the mission I was running was a HQ, and indeed fulfill the requirement. I wonder what exactly criteria that I need to meet so I can get a mec? And is it possible at all to get a sectopod?
5) https://www.dropbox.com/s/b9yluyzeclryue6/save118?dl=0
Thank you.
PS: I read a bunch of threads in another forum, posting very similar questions about this full override mechanics. So it seems like this is a pretty common question. It will be great if you guys can address this in the following patch note.
Here are lists of thing you might need:
1) LW2 v1.4
2) Windows 10
3) Perfect Info; Preview line of sight; Loot indicator; Black market usage; Kill counter; Gotcha again; Quick end turn; Yet another F1; Evac All; Mod config menu (I don' think any of these matters tho)
4) I tried full override with the 'reprogramming' option on a sectopod in this save file. It succeeded,but at the end of the mission, my number of mec in this region did not go up by 1. Also, I got the sectopod corpse anyways. According to the wiki, it says in order to get the mec at the end of the mission, it has to be a mission that you can collect corpse. But the mission I was running was a HQ, and indeed fulfill the requirement. I wonder what exactly criteria that I need to meet so I can get a mec? And is it possible at all to get a sectopod?
5) https://www.dropbox.com/s/b9yluyzeclryue6/save118?dl=0
Thank you.
PS: I read a bunch of threads in another forum, posting very similar questions about this full override mechanics. So it seems like this is a pretty common question. It will be great if you guys can address this in the following patch note.