Reflex Aim Difficulty modifier mistake

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Solymr
Posts: 2
Joined: Fri Aug 14, 2020 10:43 am

Reflex Aim Difficulty modifier mistake

Post by Solymr »

I downloaded LW2 4 days ago (1.5) and noticed this part in the XComLW_SoldierSkills.ini file:

[LW_Overhaul.X2Effect_ReflexShotModifier]
; Aim penalty on reflex action shots
ReflexAimModifier[0]=-25
ReflexAimModifier[0]=-10
ReflexAimModifier[0]=0
ReflexAimModifier[0]=0

I think this is intended to reduce the hit chance on the reflex shots enemies take when activated on yellow alert. I removed the graze band, set up the chance for reflex actions to 1.0 and tested using Perfect Information for LW2 the chances of enemies hitting the shot on an exposed soldier, on all difficulties Engineers had 65% chance to hit (62% regular hit and 3% graze) and Gunners had 60% (57% regular and 3% graze), but on Legend they could also crit. After I changed this part to:

[LW_Overhaul.X2Effect_ReflexShotModifier]
; Aim penalty on reflex action shots
ReflexAimModifier[0]=-25
ReflexAimModifier[1]=-10
ReflexAimModifier[2]=0
ReflexAimModifier[3]=0

On Rookie Engineers had 40% (38% normal and 2% graze) and Gunners 35% (33% normal and 2% graze), on Veteran Engineers had 55% (52% normal and 3% graze) and Gunners 50% (47% normal and 3% graze), while on Commander and Legend the results were the same.
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johnnylump
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Posts: 1262
Joined: Wed Nov 11, 2015 4:12 am

Re: Reflex Aim Difficulty modifier mistake

Post by johnnylump »

Yup, nice find.
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